A bit late considering but finally I'm chewing my way through my last round table. This is my last one that I can comprehend what I wrote. Or nearly so. Next time, bigger note pad. Q: Other MMOs introduce the UI early into the game. Eve does not really do that. A: We are trying to load less information. If we try to walk you through the UI first you will face a lot of not relevant information. We've discussed a similar overview or removing it at first. Also, the selected items window is not used at first. We want to slim it down in those first few minutes to not overload people. Tool tips are an example of where we are tying to go. Q: Opportunities are only for half of the players starting. Can we get it somehow? A: It is something that has to be for new accounts only to keep the testing results valid. Q: Are you contacting previous trials to try again? A: Team Homegrown is a team focused on player retention and that is one of the things they are working on. Comment: