Skip to main content

CSMX - Post #02

Scylla was released on Tuesday. The patch notes are here. Also the Luxury Yacht won at Fanfest is redeemable until July. It comes as a blueprint. People really seem to enjoy them. I think they are mind mindbogglingly hideous. They are fast, tanky, and nullified. But ugly. So ugly.

The sessions and panels from Fanfest have been released under a Fanfest 2015 section of CCP's YouTube page. This includes ones that were not on the live stream.  I will be spending my next few days off playing catch up on everything I didn't see because I was nose deep in round tables the entire time.

CCP Yitterbium created the wall of dev blogs for structures. Please add your thoughts to them even fi you don't read what other's have left. A lot of the complaints that we heard post structure announcement we have already started to tackle. I did ask someone in Iceland to stop getting pissed off at his own imagination. Corbexx and I are looking to start with a wormhole structure soundboard as soon as CCP Nullabor can set up a time for it to start on some of the major concerns with wormholes and the new structures.

Structures are not set in stone. All space is not anchorable the same. This is still fluid stuff so work with me, please.

The CSMX election results are out with a dev blog by CCP Leeloo. For incumbents the flow from CSM9 to CSMX is seamless. For the new members they have mostly signed and returned their NDAs. Then they will get hooked into Confluence and can dive in the rest of the way. Their time table is similar to our own. At some point, I assume they will also get their forum badges. That is not as important as it was. Before, those badges gave access to the CSM section of the forums. That has been mostly dark for some months now. 

For outreach stuff, let's start with Eve Vegas because there is a dev blog. This is a full three day event now which is up from two. The tickets are already on sale but they are already sold out of early specials. Not bad in under a week. Fanfest 2016 tickets are also available. There is a change here and using PLEX to buy tickets for Fanfest will be going away after 2016. When CCP first approached the CSM about this change I pointed out that even with the small number of sales by PLEX they needed to phase out the option instead of doing a short change over. That small percentage will have been hoarding and planning to do their tickets with PLEX and I do not believe they should be cut off without warning.

I'm looking to start up my Open CSM Q&A's next month. They will be the same format where I invade Eve Uni Public Mumble and we chat about Eve with whomever from the CSM wants to come along. Install mumble! I will try to get my Eve Uni login fixed so that I can do proper forum announcements on their forums as well. These talks are not for Eve Uni only. As with last year I'm happy to run these on week days occasionally but I got almost no feedback on that in the end and stayed with the weekends.

Over this last week I have been transcribing my notes from the various round tables I went to. I'm almost finished. There is a lot that will be heading towards us for this summer. Things are buzzing along quite happily and it has been great get so many things out in the open for public response.

Comments

  1. It's easy to dream about structures generating (new exciting worthy and usable against other players) PvE content so there's a tangible reward to own a structure and risk playershooting for it... a reason different than build stuff or playershoot, I mean.

    Say: Observatory spawn anomalies only visible to owner or Observatories with a higher "power/level", so a Meta 1 Observatory generates Meta 1 anomalies which can be detected only by Meta 2 or higher Observatory. A Maximum Meta Observatory generates Maximum Meta anomalies, but those anomalies are broadcast to all the system. So a (Top Meta-1) Observatory would be vulnerable only to Top Meta observatories, and the price to set up those Observatories would be to lose inmunity for their own Top Meta anomalies -yet the lower-meta ones would be effectively invisible unless probed down.

    BTW, I find slightly troubling that CCP has listed first the cathegories for structures and now is trying to fill them. Rather than think "what do we want to do, then split that into cathegories", they're doing "these are the cathegories we want, now let's fill them with some shit". It is very easy to end with "ugly duckling" cathegories nobody uses because they were born for the sake of a name. FAI: Advertisement centers???

    And that's no litle thing. The biggest thing CCP implemented for the sake of a name was Supercapitals, and God knows the harm it has done to create those ships without an actual purpose, let alone a clear gameplay/balance assesment.

    ReplyDelete
  2. Wow. It took me a while, but I finally reached the front again! Good blog, Sugar Kyle!

    More on topic: The new structures make me excited. I already dream of moving my little HighSec-POS away from its moon to some safe spot and of course arming every structure with as much guns as possible, just in case.

    Hell, if I ever get rich enough in-game, I'll probably try something exotic like dropping heavily armed structures somewhere in LowSec as traps for people seeking easy kills.

    But let's see and wait. I'm still waiting for those exploration-cruisers, after all. In the meantime, I guess my Pilgrim has to do it. Ugh, all those failed hacks in my future... Still better then waiting for Heavy Drones/Sentries 5 to finish. (Funny story, in 2+ years of playing, I never got around to finish them. And now, since my taste suddenly changed and I can't stand my Legion anymore, it's either Stratios (not all skills finished) or Loki (don't even ask) or a ship without exploration bonus at all.)

    Well, at least the Pilgrim looks nice. And I have more time to remember I can use my ECM-drones to run away, instead of fighting to the death every single time.

    ReplyDelete

Post a Comment

Popular posts from this blog

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …