Skip to main content

Eve's Lore

I was not introduced into the world of Dungeons and Dragons and Warhammer until I was in college. While it was a normal event for the people I wound up socializing with, in my part of the world such things were only heard of as vague news stories when something weird happened.

As an adult, I've found these worlds a bit hard to enter. I'm reading a Warhammer set right now involving dark elves. I've read some Dungeons and Dragons series and I've read some Warhammer 40,000. I enjoy the stories sometimes but other times the weight of the world the story must be carved gets to me.

Warhammer is big on this. It is so dark and grim that humor and character personality is so often lost in syncing the characters with the world. It sometimes makes it hard to care about the chracters because their path is predestined and scripted into the world.

I am a voracious reader. I read science fiction, fantasy, history, classics, true crime, and smattering of other stuff. This year I've been working to read a few new series (such as Discworld) and finish some that have been completed. I read an average of 1-3 books a week. Yet, I find myself struggling for the 4th or 5th time to work through the chronicles of Malus Darkblade.

That would mean little if I had not spent two weeks trying to create a work of Eve Fiction for the Pod and Pilot contest. I saw that it was going on and that I had time. I crafted a simple enough storytelling that draws heavily on my past game play and game interests. I started to write it and I found myself struggling with the same problem I have had every time I write Eve fiction.

Eve's world is hard for me to write about. The lore reminds me of the paintings on a cathedral ceiling. Complex. Beautiful. So far away I cannot sink into the details. I find that my ideas clash with the reality of Eve's world.

I hate pod pilots. I hate that the player is not the ship but that there is crew but they sit in this pod of goo. It seems so limiting. The pilot and the void vanishes against this backdrop and as I attempt to press my thoughts into shape they slither aside.

It is frustrating stuff.

Comments

  1. Why not write about the capsuleer outside of his pod? I know they're supposed to be wannabe psychos, but most capsuleers, even in game, are fairly neutral, even decent people.

    Admittedly I have ab interest on capsuleers as human beings, more than the hardware clashes where non-capsuleer lives are wasted for nothing.

    ReplyDelete
  2. A Pod & Planet link for the curious: http://podandplanet.wixsite.com/podandplanet

    I too find writing stories for EVE challenging but I also find myself continuing to try. Over the years I've discovered that I keep returning to similar theme - if one was an immortal demigod, how extraordinarily humane and/or inhumane would one become? My characters end up surprising me (since I never really know what they are going to do until they up and do it) both by their stunning kindnesses and astounding cruelties. It's not the only way to write EVE fiction but it's my way to write EVE fiction.

    ReplyDelete
  3. I rarely write about capsuleers. The bulk of the lore has nothing to do with them anyhow. Do you have a copy of EVE: Source?

    EVE: Source https://www.amazon.com/EVE-Source-CCP-Games/dp/1616552719

    Free resource - Lore Survival Guide: https://evetravel.wordpress.com/lore-survival-guide/

    ReplyDelete

Post a Comment

Popular posts from this blog

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …