Skip to main content

Eve's Lore

I was not introduced into the world of Dungeons and Dragons and Warhammer until I was in college. While it was a normal event for the people I wound up socializing with, in my part of the world such things were only heard of as vague news stories when something weird happened.

As an adult, I've found these worlds a bit hard to enter. I'm reading a Warhammer set right now involving dark elves. I've read some Dungeons and Dragons series and I've read some Warhammer 40,000. I enjoy the stories sometimes but other times the weight of the world the story must be carved gets to me.

Warhammer is big on this. It is so dark and grim that humor and character personality is so often lost in syncing the characters with the world. It sometimes makes it hard to care about the chracters because their path is predestined and scripted into the world.

I am a voracious reader. I read science fiction, fantasy, history, classics, true crime, and smattering of other stuff. This year I've been working to read a few new series (such as Discworld) and finish some that have been completed. I read an average of 1-3 books a week. Yet, I find myself struggling for the 4th or 5th time to work through the chronicles of Malus Darkblade.

That would mean little if I had not spent two weeks trying to create a work of Eve Fiction for the Pod and Pilot contest. I saw that it was going on and that I had time. I crafted a simple enough storytelling that draws heavily on my past game play and game interests. I started to write it and I found myself struggling with the same problem I have had every time I write Eve fiction.

Eve's world is hard for me to write about. The lore reminds me of the paintings on a cathedral ceiling. Complex. Beautiful. So far away I cannot sink into the details. I find that my ideas clash with the reality of Eve's world.

I hate pod pilots. I hate that the player is not the ship but that there is crew but they sit in this pod of goo. It seems so limiting. The pilot and the void vanishes against this backdrop and as I attempt to press my thoughts into shape they slither aside.

It is frustrating stuff.

Comments

  1. Why not write about the capsuleer outside of his pod? I know they're supposed to be wannabe psychos, but most capsuleers, even in game, are fairly neutral, even decent people.

    Admittedly I have ab interest on capsuleers as human beings, more than the hardware clashes where non-capsuleer lives are wasted for nothing.

    ReplyDelete
  2. A Pod & Planet link for the curious: http://podandplanet.wixsite.com/podandplanet

    I too find writing stories for EVE challenging but I also find myself continuing to try. Over the years I've discovered that I keep returning to similar theme - if one was an immortal demigod, how extraordinarily humane and/or inhumane would one become? My characters end up surprising me (since I never really know what they are going to do until they up and do it) both by their stunning kindnesses and astounding cruelties. It's not the only way to write EVE fiction but it's my way to write EVE fiction.

    ReplyDelete
  3. I rarely write about capsuleers. The bulk of the lore has nothing to do with them anyhow. Do you have a copy of EVE: Source?

    EVE: Source https://www.amazon.com/EVE-Source-CCP-Games/dp/1616552719

    Free resource - Lore Survival Guide: https://evetravel.wordpress.com/lore-survival-guide/

    ReplyDelete

Post a Comment

Popular posts from this blog

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th

CSMX - Post #20

Summer is here and CCP is very much out of the office. Sion made a good point in wondering why everyone leaves Iceland when it has its best weather. What it means is that all is mostly quiet on the dev blog front. There are some things happening but the dev blogs and news announcements have not yet happened. The skill points were delivered on Tuesday  so yay for unallocated skill points. Over in CSM chat, there has been a lot of back and forth about sov and measuring the impact and success of things so far. I can say that CCP and the CSM are watching it. The pros and cons are coming in pretty hot and heavy. Some are being looked at now. Some have to see how things are going and if and how the direction needs to be tweaked. In my corner, I'm starting to gather things together. The summit is in seven or so weeks. In between then and now I need to gather up my question list and write down a few topics of discussion. I'm starting now because I have personal vacation at the end

CSM9 - Day 140

The week has been the Summer Summit for CSM9. That did not mean that the world stopped for us. Things in Eve moved forward because we have the Oceanas release coming on the 22nd. CCP Fozzie has released a small interceptor tweak . Interdictors are also being retouched for fine detailing. The thread about it is up. This is not a rebalance where the ships gain complete new roles and identities. This is focused on fine tuning. I have spoken up about the fact that the situation where Titans were being bumped out of POS shields was not acceptable to me. I’ve voiced my disagreement as have other players. CCP Fozzie has posted changes to cyno usage outside of POS force fields . I am not fully happy with this change. I am happy that it will stop the Titan bumping issue. I am not happy with not being able to light cynos on shields. I feel that it will negatively affect tackling ships hugging force fields and I have expressed that. The topic came up in one of our Summit Meetings with CCP Fo