I should have written yesterday but I succumbed to socialization and interaction overload and went and curled up in my room instead. Anyway, no one is here to hear my struggles with being social and stressing myself over the summit.
Google photo's 'assistant' tool created a panorama from my habit of taking several shots. I hope you enjoy my view. Sion's view is an alley and he has a skylight illuminating his toilet. I'll accept my view eve with the ugly carpet and the entire steps to death thing going on.
Dawn is a beautiful time of day. It is also to damn early. I am not a lover of the morning but while I am here I try to enjoy it. However, the weather has been very, very clear and lovely. September is a nice time of year for this place.
There is a green peace boat in dock. A controversial group, I've only read about them. Seeing their ship docked was an odd experience. Also behind it you can see the clouds over the mountain. They often look like foam pouring down the mountainside.
Beyond admiring the morning, my day is as it has been. I get up at 0645. I go to breakfast. I walk to CCP's offices. I read over the minutes more and add some things. People have been very pleased with these released minutes. However, they don't tell the whole story of the discussion back and forth. They don't reflect that we run over time every single session and we've crammed a few extra in.
Steve's been giving breakdowns of how he feels in the sessions. I always feel nervous and stressed. How I feel does not reflect how the players will feel. I've learned that I have no ability to dictate what will make people happy and what will disappoint them.
The minutes are out as I write this which makes a review easier. But let me comment on Tuesday. The Customer support session on day two session was very good. I went in with a few major points last year. One of them being a central place for policy and the other being some more directions to help players in a situation where they believe someone is suicidal. I have secondary goals like better instructions and more clarity as to the the CS process.
As for day three, the QA team was good. They have consolidated several areas that I've been chasing individuals around for. Economy news was always good. I tried to ask a few useful questions. The launcher session was solid. Structures was a continuation of what we have been talking about every day. Art is another group that has been listening to player feedback. We're working on a follow up meeting with the art director. The UI session was productive. That team has changed a lot so some of it was touching bases again and pushing him things like scaling is a problem and we need the client to be MUCH bigger then it is now. And then the Fanfest review. They have someone dedicated to planning all of that good stuff.
My evening was uninteresting. I came and holed up in my room for the night. Everyone is falling sick around me but I still feel fine. I won't trust it until I don't come down with something.