Skip to main content

The Past's Dance

It is the Eve of the patch. I'm listening to Declarations of War #86 part 1. One comment made is that nomadic movement will be much harder after the patch.  "What we do now," was said and what we do now no longer matters. Everything changes and we cannot hold onto what used to be to define what will be.

I'm on my way to move things to Bosena. It will be one of my last jumps without jump fatigue. I've been listening to people move  for days and days. Null sec has turned into a solid blue ocean as the forces have agreed to let each other maneuver so that they can maneuver. Instead of breaking out into fights and chasing and stalking each other they have decided that the gains of battle are lesser then the need to move as the deadline marches towards us.


Eve's starmap is a terrible navigation device and an amazingly beautiful statistical machine. As I flew across Empire space, I pulled up the active cynos.

I've love to see the past week in cyno movement. It would be a dance like documentation of the end. The performance of thousands of moments of time as ships swept across space. I believe that it would be beautiful. A fusion of tension and excitement despair and hope. The past is behind us. It can no longer define us. These flickers of energy tell the last frantic rush of an Era.

And then there will be nothing but change.

Comments

  1. After Phoebe, the nullsec map will consist of the former empires consolidated into new "island empires", surrounded by a 5 LY dead zone where nobody can operate without being outnumbered in a single jump, and anything beyond that 5 light year "dead zone" will be theoretically open for taking... unless the island empires are seperated by just 10 LY at max so nothing will have changed for the small guy.

    I wonder if "island empries" was the goal. But at the end of day, the guy who can drop 500 ships on you always wins. Maybe he can't do from across the map, but then there's *always* some big guy close enough to rain death upon you.

    Cue Il gattopardo (The Leopard) as the motto for Phoebe: "everything needs to change, so everything can stay the same"

    ReplyDelete
    Replies
    1. So if... the motto for Phoebe: "everything needs to change, so everything can stay the same"

      Then other than cute sayings... what do YOU propose would work / is needed / should be done??

      Delete
    2. Even if that is the case, several island empires is better for the game than a single empire continent.

      Delete
    3. This comment has been removed by the author.

      Delete
    4. Cripes... I can't spell and I obviouslt can't cut and paste... sheesh.

      Anyhoo... I tried to say that EVE is a game and any group that stifles or oppressively controls gameplay for a majority, or even a large number of players, over a large area or segment of the game should not be allowed...

      As I said, EVE is a GAME, and one that, for the games health, should be accessible to a wife variety of players and playstyles... not limited to a playstyle favored by a minority, even a large minority.

      Delete
    5. Well, the problem is that without big guys there are no big battles, yet once the big guys are big enough, they have more to lose than to win and even in the greatest travel operation in history, they'll rather blue each other to protect their assets than burn then world and risk their precious assets... because then they could be outnumbered post-Phoebe and be dead.

      It says a lot of a company as CCP when 20% of the players are getting 80% of the attention and effort for two years and are being treated like holy cows, while the milk cows paying the show are being handed whatever is left after breastfeeding CCP's fortunate sons.

      If I was an investor, I would be asking Hilmar, in very polite terms, why the players who pay little get so much attention whereas the ones who pay a lot get so little attention.

      Delete
  2. Last night during an op Ashterothi pointed people towards the Star Map, with Cyno activity turned on.
    The galactic cluster - she was full of cynos...

    ReplyDelete
  3. Sunday evening EUTZ was just crazy for cynos. I should have taken a screenshot.

    ReplyDelete
  4. "Then other than cute sayings... what do YOU propose would work / is needed / should be done??"

    Concerning nullsec? It's dead, Jim. It died the day CCP opened the path to domination because ~big battles~.

    I would never let it happen. But it has happen, and the only solution is that nullsec lords leave the game to never come back. Do whatever you want: as long as those people have the contacts, knowledge and will to defend what they've got, nullsec will be theirs.

    ReplyDelete
    Replies
    1. Pretty much this.

      If CCP was serious about breaking the back of the cartels they could have done it by nerfing their income sources, and of course I am not talking about the cartel's rental incomes, which does appear to have taken a hit

      It is pretty clear that the investors have read the tea leaves, and CCP management has hit the panic button on trying to breath some life into Eve. Finally they are making moves they should have made 2 years ago. So the only question is it in time, and is it enough.

      Delete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…