Respect is one of those interesting words that is much larger than its physical volume. Composed of seven letters, it is an average word composed of many of the most common characters in the English Alphabet. Yet, entire civilizations have risen because of it, religions have been founded, and life and death created over it. Being much larger then it is, it seems odd that respect is so easily understood. It is not given as much as it is wanted. It highly desired but hard to obtain. It is malleable in form as well. Respect is quite interesting. I believe that many people seek it. One does not have to be liked to be respected. It does not mean praise. It is a powerful word.
You are not supposed to tell people that you do things other than PvP and that you PvP. I've been told that people may not respect you. I've never been overly good at remember what I am and am not supposed to do. I did PvP if that helps. I was out in fleets over the weekend and I shot stuff and everything.
My capital ship building partner wandered back, using his ten free days given to him. This freed up some of the hull blueprints I've wanted access to and I've been gleefully making copies. The changes in Crius of freeing up the ability to copy has changed my world. Knowing I was heading somewhat this way once Crius was released, I've been steadily making copies for a few months now. With capital ship components that is and is not a lot of copies.
It is a lot of copies because its hoards and delicious hoards of them. However, it isn't super impressive because capital stuff takes a while to copy. But, copies. Copies! All mine! Ahahhahahahahahahahaha!
Why copies? For personal use. We have stuff we build together, but he has been away from the game so I've been making copies for myself. The stuff we build together is neat and organized and sells properly bringing in a steady income. When I am released on my own I squeal in delight and roll about in my blue prints going, "Ahahahaha building stuff!!" I then run off and buy things while cackling gleefully. I've been using downtime, productively to
I need an Archon for Chella. In the new world of gate jumping carriers, I suspect I'm going to need more than one Archon for Chella. I think that we will start seeing carriers and dreads treated more like bigger ships to use doing stuff now that they can go through gates. I am reminded of my words during the veteran player retention at the summer summit, when I went into how vets want to use their big toys (capitals) to do things.
I've never had a particular desire to take a carrier into battle. In the back of my mind, I debate how expensive the damn thing is. But, its become part of my life. I have the character trained into these skills. I still tend to sit there and think that these are not activities for me to do.
But, what are activities for me to do? I still have my first Daredevil. I've never flown it. I somehow settled that I could fly T2 frigates but not pirate frigates. Now I'm planning to not just build a singular Archon for a project but to get myself set up to replace my Archon after I lose it. It should be fun.
My capital ship building partner wandered back, using his ten free days given to him. This freed up some of the hull blueprints I've wanted access to and I've been gleefully making copies. The changes in Crius of freeing up the ability to copy has changed my world. Knowing I was heading somewhat this way once Crius was released, I've been steadily making copies for a few months now. With capital ship components that is and is not a lot of copies.
It is a lot of copies because its hoards and delicious hoards of them. However, it isn't super impressive because capital stuff takes a while to copy. But, copies. Copies! All mine! Ahahhahahahahahahahaha!
Why copies? For personal use. We have stuff we build together, but he has been away from the game so I've been making copies for myself. The stuff we build together is neat and organized and sells properly bringing in a steady income. When I am released on my own I squeal in delight and roll about in my blue prints going, "Ahahahaha building stuff!!" I then run off and buy things while cackling gleefully. I've been using downtime, productively to
I need an Archon for Chella. In the new world of gate jumping carriers, I suspect I'm going to need more than one Archon for Chella. I think that we will start seeing carriers and dreads treated more like bigger ships to use doing stuff now that they can go through gates. I am reminded of my words during the veteran player retention at the summer summit, when I went into how vets want to use their big toys (capitals) to do things.
I've never had a particular desire to take a carrier into battle. In the back of my mind, I debate how expensive the damn thing is. But, its become part of my life. I have the character trained into these skills. I still tend to sit there and think that these are not activities for me to do.
But, what are activities for me to do? I still have my first Daredevil. I've never flown it. I somehow settled that I could fly T2 frigates but not pirate frigates. Now I'm planning to not just build a singular Archon for a project but to get myself set up to replace my Archon after I lose it. It should be fun.
"My capital ship building partner wandered back, using his ten free days given to him."
ReplyDeleteTen free days? What is this, some incentive given to inactive players? If so, I'd like to know how to get in on that, I have a few friends who could benefit from it.
"I sequel in delight and roll about in my blue prints"
I'll assume you meant "squeal," but if not, then I suppose two Sugars would be a good thing. ;)
We will keep that moment of meiosis between the two of us, mmm? I'll just go fix that...
DeleteDarn, and for a moment I thought we might have two of the best CSM reps...
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