Wednesday, December 11, 2013

Gatecamps. The Unsolved Puzzle

Augusta Von Weider > prettyboyfloyde ahhhh gate campah, really no skill in gate camping.   But then again I realize that anyone into pvp that I have seen in eve is about as skilled as a retard with crayons
Augusta Von Weider > no, serious question.  what skill does ti take to sit there and wait for someone to warp in then blow them up?  I mean logically it sounds about as fun as well nothing 
Augusta Von Weider > i'm just thinking to myself, I'm on eperson that mines in a  belt (it's my entertainment), there were 17 people there waiting.  I mean what kind of quality of life is that your not even guarenteed the kill shot 
There is a problem in Eve online. That problem is that to get to another system you have to warp to a gate. You then have to jump through that gate. If you have the audacity to be of outlaw security status, everyone that jumps through that gate will accuse you of gatecamping.

Some groups have solved this problem by hot drops and blopsdrops. However, for the plebeians, warping is the only mode of transportation. It can be a gate in the middle of no where, in a set of systems build like a Rubix Cube with no chokepoint in high sec while you are dying to Concord and logging out and you will be accused of gatecamping.

Take a fleet anywhere and you are gatecamping. People will warp through you and be like, "hahahaha I made it off!" because really, we were trying to kill their shuttle and not waiting for the FC to tell us to jump into the fight on the other side. Your shuttle. Every day. More important then glorious battle.

Yes. It is all a gatecamp. If it is not, it is a station camp. Every day. All day. Always. Yes. The truth is now known.


  1. It's called bad game design. The game mechanics simply don't encourage spontaneous PVP combat anywhere else, except at gates.

  2. The reason why they expect everyone to be a gatecamper is because there are gatecampers who really shoot shuttles.

    As I travel a lot in lowsec (research), I can agree that real gatecamps are rare. But they are indeed annoying and for a newbie who doesn't know how to deal with them (star map/statistics/ship kills last hour) are deadly.

    Gatecampers got their bad name, because they are only dangerous to newbies. Everyone was popped in his early days and the bad memory remained.

  3. So you mean to say that your corp doesn't camp a gate as if your butts were welded to it? Obviously you're doing something wrong. ;-)