Tuesday, May 14, 2013

The Value of PI to Fights?

One of the three features Dust 514's planetary conquest was supposed to introduced was more better Planetary Interaction. Out of all of the bonuses, this one made the most sense. People are on the ground and the PI produced on the planet being more better is sensible.

Yet, for some reason CCP has decided that people will not fight over PI (planetary interaction).  In the Dev Blog posted by CCP FoxFour he writes:


A small note about EVE bonuses
We will not be applying bonuses to EVE for ownership of districts until the May 16th. This gives us the ability to ensure the launch of planetary conquest goes as smooth as possible and filter out any noise that the EVE bonuses might have.
We had announced that there would be three bonuses in EVE, one for each surface infrastructure. The planetary interaction bonus for owning the production facility has been dropped. There are many reasons for this, the primary being that we didn’t feel it was a worthwhile bonus to provoke fights and didn’t have time to create a new one.
We are committed to making this an enjoyable and worthwhile experience for you all and hope that these changes and dev blog help with that. If you have any questions please ask away in the comments thread for this dev blog.


But it was the only one that made sense. POCOs are points in space that people can go to for fights. They have value to their holder if it is a well used planet. They are off gates and off stations allowing for smaller ships to get on field. We were looking forward to fights for POCOs and over the last several weeks people have been snapping up the POCOs and moons around temperate planets bringing traffic into the systems which brings fights behind them.


Maybe I misunderstand the bonus? It seems to me if Dust = More Better PI = Need Customs Offices (POCO) = POCOs are desirable = Fight for all the things. I used high grade math to help me work through this situation.

This makes very little sense to me as an Eve player. Plantary interaction means people need to use the POCOs (player owned customs offices). People using POCOs means they have to deal with taxes. People set Taxes to 100%. We get fights and over POCOs now and they don't have extra goodies. People reinforce other peoples POCOs to provoke fights or just deny them their PI. People clear out the POCOs in systems that they move into.

How these will not encourage fights, I don't know. Unless it is because the fights are more Eve side and not Dust side. I can understand the thought that a Dust player who is not an eye player would not understand or care about the spaceships having a war over the box in the sky.  But if the goal is to integrate the two the Eve player would encourage the Dust player, or as we have seen in Molden Heath the Eve/Dust corporation moves into the area to gain this bonus. It is a full circle.

I may just be misunderstanding the entire situation due to not being very deep in the Dust side of things.

3 comments:

  1. Did you ask in the thread?

    ReplyDelete
    Replies
    1. I did not because I thought that others were. After skimming the thread, it did not seem that anyone asks that question on the forum. I have since asked it. I will write an update if/when I receive any information.

      Delete
  2. The only time I have voluntarily pvp'd was over a poco.
    In fact almost all of my involuntary pvp is over pi.

    ReplyDelete