Skip to main content

Deciphering Decisions


[Must Serious Post for a moment]

Like elections IRL, the CSM elections have started to ramp up before the populace was quite ready.  As I flipped through the formal notifications for some of the runners I see that they stretch all the way back to November.

The CSM is an interesting institution in Eve.  Created as a player representative group to CCP they are voted in by the players.  The entire election system has become a series of campaign platforms by people who state the reasons they wish to run and the focuses they wish the bring to CCP in hopes of players voting on them.

The player population, similar to several real life populations, are often indifferent, uninformed and uninvolved in the election.  The CSM has come and gone but as the positions have aged so have they matured.  The history of turmoil and all that good dramatic stuff I won't get into.  I've only been around for a year and I'd have to rehash rehashed history.

The point is that the CSM is an elected board that communicates with CCP.  Agree or disagree, tinfoil or not, they are represented as picked by the players to represent the players.  If there is no representive from an area it says that the players may not be as vested in that area.  Truth or not it sends a message.  

The issue with a lack of participation from the player base causes the election results become lopsided.  People complain that they have no representation.  But did they vote?  Not feeling represented is the fault of those that did not vote for the people who might have represented them.  Yes, there is a chance that the person may not be elected but at least you can bitch in complete and smug comfort knowing that you made an effort to select someone.

I'm not going to do point by point comparisons of people.  That is not where my skills lay.  For me, I'm going to find the candidate(?) that are going to have focus in the area of the game that I am interested in.  I only hope that more people will do that and make their selections.  Low Sec had one representative for CSM7.  I've enjoyed my interaction with Hans and he brought various topics forward for low sec outside of faction warfare.  I'd like that again.  I also admit, I'd like enough people to take interest in the elections for what they are supposed to mean then seeing them as some type of trolling system for the game/CCP/other players and electing dead weights that bring nothing to the table.

On the table now is Marc Scaurus as the person who has stepped up to say he wishes to represent low sec.  I find I'm uncomfortable with saying it aloud but politics are an area I find no pleasure stepping into.  Yet, I must and I must look at these things and make decisions and hope that I can be pleased with my decisions at the end.  Marc has stated some background, some future, some focus and potential promises.  I'm flipping through his history and weighing my decisions.  The lovely thing about a blogger is that they tend to stream their history behind them for perusal.

Rixx Javix has already endorsed him.  When he leaves Amok. I can make a more solid decisions.  I won't throw my full support yet, but I am hopeful.  As for the Goonswarm link, I don't care.  I know that plenty of people have their whatever for whatever.  It's not my thing. I have no love and no hate for Goonswarm.  I'm fascinated by the emotional responses that they cause in many players but I do not share them.

Will others step forward?  I don't know. I'm watching, reading, and waiting.  We will see.  The reading material can be interesting.  Some of the proposals are mind boggling.  Injecting plex into structures?  Or candidates can go to Two Step for a lesson in eloquence

Comments

  1. I've recently taken to looking back at my past blog posts and marvel at how young and stupid I once was ;) No doubt in another couple years I'll think the same of 2013 me.

    Hopefully, once I'm able to find a good landing spot for my character in lowsec (which is more of a personal decision than a ~CSM~ decision), people will begin to see past the Goon and do some research, read my words, and come to the conclusion that I have nothing but lowsec's best interests at heart. All I really want to do is listen to the community's wants and needs and represent those in an effective way to CCP.

    As always, if you or your readers have any questions, they are more than welcome to hit me up!

    ReplyDelete
  2. It's kind of funny. A couple of years later and now I can say, too: I've voted for Sugar. :V

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …