"I noticed your killboard isn't active. Have you been gone for a bit?"
Lol. Chats are funny. It is nice to see that my boys think so highly of my still. Poor things.
I undocked and the Amarr station pooped me out like the slippery, golden turd nugget that my pod is and I started my journey. (When did they add this extra glitter and graphics to the gates?). I even saw one of the ship transport things sliding out of warp at the gate.
I tried to do the right thing. I jumped into this clone but the only shuttle along my path was nine jumps away. Annoyed, I decided to go naked into the world. I remember that flying in your pod is bad. I just somewhat forgot why. I know implants are one reason. People sit on gates to pop pods hoping for a big kill. I'm not worried about smartbombers. So.... I ran back to my ship with my butt hanging out and my UI too small.
I don't recognize any system names but I never really hung out in this part of space.
I made it back to my station where I enjoyed looking for the 'jump in station' button after jumping through all those star gates. This is why one does not play tired.
Next. I can undock again and make sure I can see the new ships in my overview. I am making the assumption that still has to be fixed by hand. Then I can learn to scan again and find my first tiny wormhole.
Why was I so worried about being killed? What would it matter? This is a positive to aloneness that I had not much thought about.
With my body and ship bonded back together (I will forever believe I am the ship. I hate the crew lore.), I had only to fiddle with my overview settings to add whatever new ships are around.
Confession time: I never really used a bunch of overviews. I had a somewhat sparse one for PvP without a lot of the floating junk but that was it. I find that I am a mediocre HUD user. I noticed in the Division 2 that I look for on screen queues more than I do the indicators on the map. When my friend turned on fog of war I didn't actually notice a difference because I don't rely on the display that much day to day.
However, I do know the importance of the overview and I'm sure I can remember what button to press to d-scan at some point. It is a button. Or button combo. Somewhere on my keyboard. And if I am going to go play in the danger zone I need to pretend to give myself the opportunity to escape.
But, when I opened my overview, all teh ships were there. I guess that got pushed at some point.
As for the true update with Animal Crossing: Whitney has moved in and I decided to pay off my last mortgage loan for my basement. So, that is all paid off and now I can focus on the redesign of my island to ship the villagers over and give my house an island in between the orchard and the meadow.
Lol. Chats are funny. It is nice to see that my boys think so highly of my still. Poor things.
I undocked and the Amarr station pooped me out like the slippery, golden turd nugget that my pod is and I started my journey. (When did they add this extra glitter and graphics to the gates?). I even saw one of the ship transport things sliding out of warp at the gate.
I tried to do the right thing. I jumped into this clone but the only shuttle along my path was nine jumps away. Annoyed, I decided to go naked into the world. I remember that flying in your pod is bad. I just somewhat forgot why. I know implants are one reason. People sit on gates to pop pods hoping for a big kill. I'm not worried about smartbombers. So.... I ran back to my ship with my butt hanging out and my UI too small.
I don't recognize any system names but I never really hung out in this part of space.
I made it back to my station where I enjoyed looking for the 'jump in station' button after jumping through all those star gates. This is why one does not play tired.
Next. I can undock again and make sure I can see the new ships in my overview. I am making the assumption that still has to be fixed by hand. Then I can learn to scan again and find my first tiny wormhole.
Why was I so worried about being killed? What would it matter? This is a positive to aloneness that I had not much thought about.
With my body and ship bonded back together (I will forever believe I am the ship. I hate the crew lore.), I had only to fiddle with my overview settings to add whatever new ships are around.
Confession time: I never really used a bunch of overviews. I had a somewhat sparse one for PvP without a lot of the floating junk but that was it. I find that I am a mediocre HUD user. I noticed in the Division 2 that I look for on screen queues more than I do the indicators on the map. When my friend turned on fog of war I didn't actually notice a difference because I don't rely on the display that much day to day.
However, I do know the importance of the overview and I'm sure I can remember what button to press to d-scan at some point. It is a button. Or button combo. Somewhere on my keyboard. And if I am going to go play in the danger zone I need to pretend to give myself the opportunity to escape.
But, when I opened my overview, all teh ships were there. I guess that got pushed at some point.
As for the true update with Animal Crossing: Whitney has moved in and I decided to pay off my last mortgage loan for my basement. So, that is all paid off and now I can focus on the redesign of my island to ship the villagers over and give my house an island in between the orchard and the meadow.
V for dscan,it works well mapped to a mouse button and if you find yourself typing vvvvvvv vvvvvvvv vvv v vvvvv to your friends in chat your doing it right ;) (joke)
ReplyDeleteOh almost forgot, I play in windowed mode and if you press Esc and go to the graphics/display tab you can scale it up via a drop down setting box but there isnt a way to actually lock it that I know of
ReplyDelete"it" being the UI
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