Skip to main content

Assets and Associates

One of the best things about logging into Eve is finding the people I used to talk to. If anything has drawn me back to the game it has been that. Yet, my interactions are still more casual chatroom. In the background, I've been playing with my assets and pondering their future.

My carriers can stay in stations forever. I am attached to the things and have no need to liquidate them. I trained poor Chella to become a carrier pilot so long ago. She is a perfect logistics character. Unfortunately, my enjoyment has been in small, fast mobile support ships. My carriers, my Rorqual, even my freighters and Orca all struggle with the same problem. They are sooo slow. I am fond of all of them for they have done enormous amounts of work for me over the years. I just find myself daydreaming as they align... and align... and align.

Do I stay in high sec? Do I go back to low? Do I change the name of the blog? I've had invitations to wormholes and null sec.

I've been pondering throwing Sugar into my most disliked thing in the game. Space with bubbles. I wonder if letting myself live and die a few times will cure me of my distaste. Immersion therapy. Or will I squawk and shriek and spam local?

Is it enough of a goal? I'm goal oriented. From making ISK to creating boosters in low sec, I had goals for most of my play time. I've not accomplished enough to not have goals anymore. I am struggling with being adrift when it comes to Eve.

Comments

  1. Ok, this is going to be a tangent, but...

    Recently I found myself in possession of a Dreadnought that I had forgotten about. Knowing that I'd never fly it myself, I transferred it to a friend of mine, and we futzed around in losec for a bit, until we inevitably got dropped upon.

    It's just stuff after all.

    On a more serious note: Don't change the name of the blog. The "Low Sec Lifestyle" is something you can carry into WH-space and null-sec space." It's a mindset.

    ReplyDelete
  2. I, too, have been trying, (without success so far) to reengage. I find myself doing PvE things, ratting in belts or anomalies, during the brief periods I enter New Eden. I get in comms, talk to old friends, but I don't have the sense of purpose I once had, and I'm tired of hearing the same old complaints that CCP needs to do something to make it better. Maybe we players need to just be more accepting?

    It's the players who gave me the desire to continue to play Eve Online, to help players get over the hump. It's the players who make me think it's a waste of time to play this game for anyone but myself. Do I move on from New Eden, or work on Bren v2.0?

    That's no one's problem but my own.

    I agree with Druur, whatever you do, Low Sec Lifestyle is just that. Like my NPC null piracy, it's the environment that forged you into what you are, and to be honest, it's probably best to accept who you are, even if you happen to evolve. I've heard that humans are very resistant to change.

    Besides, how else are your fans supposed to find you?

    The worst thing that could happen? You could try out the other stuff, and find yourself drawn back to the comforts of home. At least that's what's always happened to me.

    With much affection,

    Bren Genzan

    ReplyDelete

Post a Comment

Popular posts from this blog

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th