Skip to main content

Random Thought

Why did this never occur to me before?

It would have been a much more interesting and interactive life to get a percentage of the product instead of ISK at the Customs Office.

How did I miss this? I'm sure I never thought about it. I was to focused on raw numbers, cash flow, and not the potential obnoxious and fascinating struggle of product movement.

This may have an interest for me only due to my struggle with Planetary Interaction. I just don't get it. I've read tutorials. I've burned with jealousy over the sucess of others. I have not managed to have any sucess in something that others swear to me is an incarnation of simply.

Comments

  1. Very glad you are posting some again...missed reading your blog's while you took a break...:)

    ReplyDelete
  2. Really interesting if there was a reasonable but limited space to accept product, which would result in inactive corps collecting nothing.

    ReplyDelete
  3. Since taxation of reprocessed ore was changed from minerals to isk... I don't think you will get anywhere.

    Yet CCP sometimes does make things more challenging - look at the ESS, which dispenses tokens that must be hauled out and redeemed for ISK.

    Planetary Industry still looks like placeholder art: pins instead of buildings (which float above the pins when selected, sometimes obstructing the view when you're trying to nudge pins as close together as possible.)

    Steve Ronuken is pushing for some CCP attention on PI.

    ReplyDelete
  4. Thank for sharing, i will try it for may product.
    you can visit may website
    máy hút mùi bếp
    sửa bếp từ
    bếp điện giá rẻ
    thank you

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their ...

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to...

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th...