Skip to main content

Most of the Musing Stuff

I had planned to write another fiction story after Vegas. I may not be able to do so. Since Vegas, I have been caught up in a whirlpool of thought and personal change. It is amazing how a small moment can change so many things. But, I had one of those moments at Vegas. It is small in comparison to the dozens of other amazing ones I got from the warmth and thanks of the community. It was small because I met someone I have known for years. We said hello and never spoke to each other again.

It was the lack of communication that did it. I actually saw instead of just possessing the knowledge, of how much of myself I had wound around a certain set of memories and happenings. And its utter smallness finally showed itself to me. I was the only one that cared.

My game identity has been a murky place for me for the past few months. I had always identified myself by my corporation. I prided myself on my loyalty and devotion. When I went solo a lot of things started to slip away from me because I felt that I had lost that identity. I was not anyone without a corporation because I used other people to define who and what I was in the game.

It in no way is a bad thing. I have met so many amazing people over the last four years. Yet, my fourth birthday is coming up and I find myself puzzled over who and what I am in Eve these days. I am everything that I was, but what am I going to become? I've let the CSM consume me. It was never a goal but it did happen. As I've sifted through these things I am reminded that I put a fascinating amount of weight on the opinions of others. It mostly comes from the fact that I worry about being blinded by my own opinion. I could think I was super fantastic and in fact I was the most amazing bitch that had ever walked upon the earth.

I want to be a decent person to know in game. I don't mean a good person. I enjoyed life as a pirate. I simply mean a decent person. One that people are not uncomfortable to be around. My reputation would not be the reputation of someone that was vicious and harmful to others for no cause. I strive for rationality and I wish to be competent at the things that I do.

Somewhere in that I'll find myself again. I also need to pull back and think about some things that I want to think about. I have so many things that I need to think about or that people want me to think about. I'm forgetting about what I want to think about or do think about. I miss that too.

Comments

  1. Very powerful and full of insight, thanks for this

    ReplyDelete
  2. These inner thoughts are fascinating as a case study. Thank you for sharing!

    ReplyDelete
  3. This comment has been removed by the author.

    ReplyDelete
  4. "I want to be a decent person to know in game. I don't mean a good person. I enjoyed life as a pirate. I simply mean a decent person. One that people are not uncomfortable to be around."

    It can be a difficult line to walk. Sometimes we succeed. Occasionally we don't. Eve lets us try. Extraordinary game, Eve Online.

    ReplyDelete
  5. These introspective posts might be my favorite of all that you write. I have experienced so many of the same feelings. Hang in there. When your CSM term is over, you'll be surprised how much space you have to think and breathe on your own behalf.

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their ...

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to...

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th...