CCP Seagull released a view of the roadmap into the expansion planned for the Spring of 2016. She promised to be more open with the future plans and projects and she delivered. Now you all are seeing a lot of what we have been looking at as it stretches towards Fanfest.
The thing about this roadmap is that it is not set in stone. The features are planned for the times listed. Developers set their own release goals instead of their management setting them. Those goals can and may move. Something may move from one release to another so don't get 100% sold on dates. Releasing this general guide is part of that communication step where CCP let's us know what they are doing and what they envision in Eve's future instead of hiding in the corner scared because people got mad in Incarna. Personally, this is the type of openness and sharing I've pushed for and supported. I'm invested in it and I hope it goes well.
The hope is that opening up these goals will allow us to ponder, debate, and give feedback sooner in the process. It will let the players see that CCP has long term plans. The exciting future horizon will be blurry but in view instead of something we hope to see when we wake up and peer out the ships window in the morning.
Some changes to data sites includes some of my projects. The changes in Odyssey made exploration a different game. Sites have steadily devalued over the last two years and rebalance and changes in the sites have been a constant request. CCP Red Dawn is addressing some of it in bits and pieces as one of his projects. Involved in that is a task that I mentioned in June where I was approached about getting a better spread of COSMOS items into data sites. Some had been added but it created a piecemeal situation where nothing productive actually happened. I felt a bit bad but I jumped CCP Red Dawn in the middle of his data site rebalance idea and beat him with the COSMOS stuff to.
There has been a general comment that the items are not worth it or its silly and will not help. The COSMOS items and in general story line items are being rebalanced as their modules are rebalanced. If t he items exist properly to build them, their prices will stabilize at a normal value instead of spiking wildly due to broken sites. It is not an instantaneous headship full rebalancing. It is a process that will give greater value to later rebalance processes and create a more rippling change. It isn't a Jesus feature, but I'm pleased that it has happened.
When it comes to that whole module rebalance thing CCP Fozzie has made a post for tweaks and the addition of a new module that has been discussed off and on for quite some time. It is all about missiles
The Discovery, an ice mining frigate's stats are available. I expect we will see a very interesting change in the face of ice mining. However, familiarity and barges will keep people where they are more often then not.
The brain in the box mass test happened. That is a good thing. CCP Habakuk did a bit of question answering for those interested. One thing addressed is USTZ testing. CCP knows they could get more people if they tested during USTZ. However, coordination is harder outside of normal working hours.
On Saturday, the Day 4 minutes from the summit came out. The faction warfare and PvE section was at first missing. In it is an interesting project Team Space Glitter has been tasked with involving daily rewards. I then derailed things to discuss the upcoming changes to Faction Warfare she and I have been working on. What is getting addressed:
- T3D are getting kicked out of small complexes
- FW missions are being reworked by CCP Red Dawn
- FW based NPC patrols are being added
- These convoy's will fight each other
- Allowing individuals to enroll in FW without the entire corp/alliance having to go
- Maybe making it easier to change militia with the standings stuff up to decoupling standings and being in the militia.
- 4 way war between militia. It is a true 4 way war not just the removal of allies.
- Suspect flagging when entering FW complexes.
Most of this is stuff I've been talking about since last year. Its getting bundled up and worked on. These are the plans that have survived changes, upheavels, and development road maps as well as design needs and time. I was pretty pleased with it all. I still am. The response so far has been 'oh well nothing of matter is happening and FW is still being left to stagnate and die without things being addressed'. Normally I try to smile. I never know how something will be received and I stopped trying to guess a while ago. But having put a lot into this I'm not able to smile as easily as I normally try to. I'm sorry that it wasn't good enough.
However, on Thursday, when I was a lot happier, I gave into Dirk's polite requests and went onto his Open Coms Show. I hang out during the first two hours. Some expressed surprise that I went on. I'm not one for talk media. I never feel that I have much to say. I do hold my monthly talks. For instance, I plan to do so this evening at 2000 GMT with Thoric along for null sec and Corbexx along to be Corbexx.
That leaves us with two and half weeks till Eve Vegas.