Skip to main content

Hello? Hello?

I've been selling off stuff. For a long time I prided myself in always being prepared for fleets. I'd have at least two and often three ships for popular doctrines. For uncommon ones, I was comfortable with one. After all, if I fight went down I'd probably not have time to refit and come back. If I did, it would be in a support ship. My endless supply of those spoke to what my tastes were.

And what were my tastes? My assault frigates and interceptors had been supplemented by a company of Cynabal and Vagabonds. I even had my dakka dakka Talos for those DPS calls because I wasn't into battleships. I was yelled at a few times for responding to calls for help in a Talos instead of a battleship but I kept it up because even though it has steps on its forehead, its a fine looking machine and it was agile enough that I didn't mind it much. Closing in lobbing null at something was always a lot of fun.

I got battleships for fleets. My first battleship disaster as a month old newbie in a Dominix was a disaster. I didn't lose it but it was not very fun. I decided to wait to fly them until later. Now, seventy two million skill points later, I still don't find them fun. I've never been in love with doing damage. Oh, its useful. But I'm the type that picks the mage or the rogue, the thief or the healer. I'm not the one that picks the barbarian or the paladin and never, ever the knight. I guess T3s are more like monks. In some games and not in others. I never cared for that as well. Graceful, flexible, good at hand to hand but able to be a jack of other trades. Never the monk ether.

I've been pretty proud of my stable. It was a sign of my ability to be self sufficient in game. That was one of the things Ender charged me with. I had to be able to take care of myself. I used to take that to mean I could afford to lose whatever was asked of me. That habit continued and my stable was full of ships I might one day use for situations I might one day be in. With battlecruisers nerfed my ships got smaller. I've never gained the taste for bigger ships. I prefer kiting to brawling. I love flying around because flying is amazing.

Anyway, I sold most of it. I didn't want it. I don't think I've ever had so much pleasure getting rid of stuff in Eve. It was a burden I didn't realize I was carrying. Thing after thing. One after another until I was down to my beloved, memory filled Machariel and a handful of beloved ships.

Most of them shield.

Most of them projectile weapons.

Ahhh! That is what I remember enjoying so much. This is who I am. I don't have beautiful breakdowns of mechanics for others to enjoy and learn from. I'm sorry about that. It just isn't me. My joy is here. In derp around in my fast and agile ships that just work for me even if their numbers are not the best. I'm not the best. I've never had the desire to be so.

But I do desire to be happy. And, I found myself quite so as one after another the ships and the modules vanished.

Somewhere in there is who I am. I think I'll be able to find her again. I just have to call a little bit more.

Comments

  1. Did that about a year and half ago. And its about time to repeat, been on my mind.

    If I could have "one thing"© - it would be ability to just have every asset listed to my own character moved into a single station for disposal. (can you and your associates arrange that for me, Mr Morden?)

    ReplyDelete
  2. I love me my Minmatar ships. I still can't get rid of my Rapier, Jaguar, and Vaga, no matter how good other ships are. I... I just can't.

    There's something pure about nano-ganging it up. A feeling that just can't be beaten no matter how the meta turns.

    ReplyDelete
  3. I have done this two or three times myself. It is strangely liberating to convert everything into isk, jump into an old favorite ship and wander around until you find a place or thing that calls out to you and start over again there...

    ReplyDelete
  4. I've never gained the taste for bigger ships - I also prefer fast, small and agile, much more fun.

    I love flying around because flying is amazing. - Yes it truly is.

    ReplyDelete
  5. (Last comment seems to have vanished into the aether)

    I love battleships. Especially 1400 Minmatar ones :) There's nothing quite like the thrill of watching my maelstrom put a full broadside into a target.

    Sadly, given the current negativity towards battleships, I only ever get to fly one when I dust it off and run it in a mission :(

    ReplyDelete
    Replies
    1. Hug Bellow. Cuddle Thunder. Embrace Boom.

      Delete
  6. I've been thinking of doing the same thing. I have too much stuff in too many places, and it's a burden. I'm consolidating now, but the question that keeps coming up is, "Is this worth consolidating? Am I seriously going to make $TOO_MANY jumps to bring this to my new home?"

    ReplyDelete
  7. I'm glad you took my advice. I hope you enjoy this new found freedom too. Now that you're not encumbered by the weight of doctrine, maybe we'll see a host of #BringingJaguarBack killmails :D

    Rob K.

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…