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Eve Online's MoMA Exhibit (2013-2014)

Eve Online was placed on exhibit by the Museum of Modern Art in 2013. I'm not an art type. I like or I don't like things. For the Museum of Modern Art to take our game and call it art was a lovely thing. There is some argument if video games can be considered artistic. I think the entire argument is dumb. If someone can splash paint on a board and call it art, pile up sand and make a temporary sculpture, or exactly replicate a structure in the second or third dimension, the art is still in the eye of the beholder.

I'm the simple type. The basic state of art is for someone to create something. It may not be hard or complex. It may not inspire. That doesn't stop it from being art. Unless someone is a snob. But then, I like the movies that the critics don't and I have a Minecraft axe on my wall as a decoration.

My first Fanfest was 2013. A lot of things caught my attention and the time is flooded with memories, experiences, and reflections. Few things caught my attention like the presentation that they had at MoMA. I wasn't even expecting to like it. Art and art museums have never appealed to me. But, it was Fanfest and they played it during the keynote.

What I didn't expect was to remember it. The recording is almost nine minutes long. But one part caught me and changed something about how I saw the game. Call it inspiration, or beautiful, an epiphany, or just enthrallment I was captured.



What caught me and changed my mind from 'another video' to something I cannot forget was at a minute in when they show the player base entering and exciting the game. I find it breath taking. All of those people. All of them connected and intertwined. They work around and with each other knowingly and not. It is amazing.

This is one of the earliest things I asked for on the CSM. I felt that it represented something about Eve that was different from videos and stories. It showed the existence of the players. The players who, to me, are the game. That is me. That is my corp. That is people I have never known in places that I will never be.

All of us playing Eve.

Comments

  1. 3:40 "On the open market, everything can be sold." Only true if you consider contracts part of the 'open market', since there are many items that cannot be sold through the actual market.

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    Replies
    1. I'd have to say I don't think of the market window when they say that. People sell lots of things outside of the market window. Supers, wormholes, corporations, services, art, articles, characters... I think that you can buy and sell everything in game.

      Delete
  2. Stop wasting energy trying to look smarter than everyone else. Of course the contract system is part of the open market. In fact, since it isn't limited to viewing by region, it's even more "open" than the market interface which you've confused with an open market.

    ReplyDelete
  3. That's something what some art does and helps us to do (beyond just being): to look at aspects of our own lives in a new light.

    I remember one exhibit from the MoMA: it was a black metal blade, twisting in gentle curves. I thought it looked interesting, even pleasing - yet its creation was a purely functional one: it was the fan blade of a jet engine compressor stage. Accidental beauty, flying with us every time we board a plane.

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