I’ve been asked a few times over the last week if I was going to write a response to the sov dev blog. I pondered it and decided to leave it to my weekly update. The changes are slated for June so pour on the feedback. This is the time for change.
Looking at Sov has been one of the hardest tasks I’ve been charged with at Eve. Unlike many aspects of the game that I have involved myself in, Sov is not one that has ever struck my personal interest. This is complicated by the fact that I don’t live in Sov and my normal habits to bring personal experience as my foundation is lacking. It would be easy to throw my hands up and say that it isn’t my area but that wouldn't be helpful because there are things about sov that do affect me and there are people who engage in sov that wish to speak with me. I've been asked if I like it. My answer is, I don't know. I don't want to hold sov now and these new mechanics don't make me want to hold sov in the future. But, I also do not think they are geared towards me as an individual player. I don't like it or dislike it. I just want whatever comes out in June to be good and that is where my energy is going.
I call the current Sov ideas Capture the Flag. It feels more about fights and less about empire building as people crouch on top of their forts and eye their neighbors for strategic reasons. The third parties are disruptions and are being given the tools to do more than knock on the door and ask for sov holders to come play with them. From non-sov holders I hear a lot of cheers. From sov holders I don’t hear as many cheers. Personally? This doesn’t make me want to move into sov space. The small gang people that wanted disruption ability have it. Harassment will be easier and space not lived in harder to defend. I worry about the time zone windows. I don’t like the idea of people feeling separated into their regional groups. I worry that there are not enough incentives to empire builders to build empires instead of take over forts.
The player that wants sov today and the player that may want sov tomorrow feel like they may be very different people. That matters. There has to be someone vested in the space to go disrupt them, troll them, harass them, and everything else that the non-sov owning crowd need to have the content that they foresee. This is a dramatic change in the game play of sov and I do not have predictions on how it will go. I do know that we're not at an end stage yet. Serious questions keep coming up like wack-a-mole.
“That’s nice Sugar. How about the feedback and lack of developer response?” The feedback has been hot and heavy. I know there has not been as much on the public forums as people would like from CCP. I can say that it has filled our Skype chat with them for the last few days. We’ve been talking threads, and mails, and news articles, and blog posts, and Google documents and laying them out and going over them. I’ve had concerned members of the AUTZ come to me as have others and we’ve taken all of that forward. CCP has been talking, discussing, and digesting the feedback. It has consumed my Eve time since the dev blogs were released. I've flat out just asked people to do detailed write ups. I'm not interested in missing information because of filtering. I've listened to my fellow CSM member's opinions for the last few weeks. Now I want the rest of the player base's.
That is topped off by the Eve Downunder podcast in which a comment about a potential change to supers is made. I have had a stack of upset super pilots coming to me and telling me that they do not find anything appealing about becoming big link boats.. I have no idea where it came from nor have I seen any plan to change supers. I will try to sit down and listen to the show tomorrow so that I can hear it directly from CCP Fozzie on the podcast.
In between sov and link discussions I’ve been talking to people about the UI. I received another e-mail about visual disabilities and interacting with the Eve UI. I’ve asked for some more detailed information so that I can had that to the UI team. They have been active in their feedback thread.
CCP Affinity released a dev blog on Monday, right before everything turned into sov about the drifters and some stats with kills and losses. The reaction I’ve been seeing from people about the drifters is that they are enjoying the unknown elements. I’ve been able to tell a few people who have been away from game about them. Right now we don’t know if they are good or bad or what is going on. The negative vibes I have heard are about the hostility of them and the general lack of ability to interact with them in non-hostile ways.
Away from the other stuff this week, I spent Saturday morning in a really great detailed chat breaking down a popular feature request into its pieces. I was able to empty out one of my folders into it as well. Very, very productive. We also had our new weekly meeting with CCP Leeloo on Friday. This is the one that keeps the CSM updated as to the state of the roadmap and general discussion over some things that are moving along nicely. I only get to attend this one every other week due to my work schedule. This is the second to last one for CSM9.
The CSM elections end on the 10th of this month. If you have not put your vote together these are the final days.
Fanfest is in ten days. I'll be arriving the Wednesday before and am currently working on a Minmatar themed outfit.
This next week I expect to continue the discussions about sov. I'm reading and discussing this nonstop. I do hope that they got an auditorium or something for the sov round table. One of the little twenty person rooms is not going to cut it.