Vadeim Rizen > I've killed 6,000 ships in my day, fought one against few, few against many, and many against... well many more. I've seen just about every tactic in eve used, seen prominent alliances, fc's, and figureheads come and go. But the Drifter BS, is finally what's going to keep me docked forever.Vadeim made me chuckle but he also gave me a beautiful entry for my thoughts about Tiamat's release and the subtle changes that it brings to Eve Online. Tiamat will probably be my favorite patch name and that is simply because every-time I see it I get a huge wave of nostalgia for my first MUD. Beyond that, I am interested in see how the growth of Eve's story is met. I also wonder if it will take NPCs of this strength and potential to get people to notice the video game side of Eve.
I watched someone rage quit from Eve back in September because CCP refused to pay attention to Eve's world and story. They quit weeks before the Carolina's Star event started and the new advancement of the Eve Online story line which has led to the introduction of Drifters. I think that they would have enjoyed it but perhaps they had become bitter in the year that they played because Eve was not what they felt it needed to be.
The advancement of Eve's story is important to its health. Many of us are drawn to the game due to it being a science fiction space simulator. It puzzles me that the story has been so often swamped and shiny features but then the stories the players make are appealing and fascinating. The game world however, needs attention to.
I won't pretend I'm a lore type or a role player. I'm not. I do like watching it play out. I do like writing about the game world. I have written quite a bit of Eve Fiction because I like the world so much. I've off and on debated trying to start a steady series of fiction but I don't know if it'd fall into true to lore or silly stuff like my Origin of a Spaceship stuff (I will pick that back up, I haven't forgotten. Creative energy is just being absorbed by the CSM. Sadly, that's the type of thing that has had to give.) I've always created my own world and Eve is the first world that I have tried to enter into a story someone else has built. Its an odd experience and I do not think I am very good at it. But I've enjoyed the fiction writing contests and the energy that they produce.
At the summit, I pointed at more random events. I think the NPCs should be existing with us. They should go to customs offices, dock and undock, jump gates, and use wormholes. Faction warfare should have boarder fights between the factions. The world should live and breath and be alive. And maybe if we get used to the world no longer being static people will not log in on patch days in horror to discover that there are new, dangerous NPCs roaming around. It is why I want improvements to PvE. The videogame part of Eve is also important and when unhealthy the entire game feels it.
One of my first conversations on patch day was a second hand notice that some players had no idea the drifters were coming. There was no in game notice. Sure dev blogs, launcher, videos, news announcements, forums, player blogs, podcasts, and such had all obsessed over it but inside of the game itself the story has been unfolding with no hint to those who ignore exterior information. And I thought on it after my somewhat irritated response of all of the information released and decided that I think the entrance into the game is fantastic. It causes the game world's heart to beat.
Now it would be better if the bulletin boards showed the videos and news announcements and if the Captains Quarter's TV screens showed that information as well. Those are long term wishes of mine. But beyond that, I think that having new things happen will be a shock to the player bases system. One that they can recover from once they grow use to it.
And maybe we can have some change. A decade may not be a long time for an immortal but it is long enough for the world around them to change. For people to die and others to be born. Wars are fought and won and lost. Alliances change. New threats unfold. New technology is discovered.
I'm looking forward to this living Eve. Considering that Tiamat is a chaos monster, I am fascinated to see what is in store.