CCP has decided to sneak features into the last days before Rhea. The release is on Tuesday.
The insurance change was not slipped in unannounced so much as it auto updated and was noticed. When Crius was released mineral usage changed. Extra minerals were rolled into base mineral costs for hulls. In other areas mineral costs were smoothed out. This caused insurance costs to skyrocket. Some saw this as a great thing. It gave more ISK back to people who lost ships and incentivized them to buy more expensive hulls. Other’s felt that it devalued PvP and injected ISK into the game unsnessessarly. Some just hate insurance. It was suggested that it would be changed and the changes have now kicked in. The costs are not as low as they were but they are not nearly as high. My Jaguar before gave me a million ISK or so. After the buff it gave me nineteen million. Now a Jaguar loss is down to five if I insure it at the Platinum level.
CCP Seagull announced map changes. We have all been waiting to see what they are. CCP released a dev blog on Thursday along with the update on Sisi. The new starmap is an opt in feature under the escape menu. It appears as an icon on the neocom and you can create a floating, dockable window to hold your map. It is a work in progress but it is good progress that will create a functional map to match its beauty. However, I do not think an in game map will ever give the detail and depth that dotlan does. Nor does dotlan’s creator.
The new map turns into a floating window. I’ve been tossing around the idea of giving channel MOTD’s the ability to float freely. We store a lot of information in them at times. Mostly this thought started because of Rookie chat. The MOTD there is a fantastic source of information but it vanishes under the scroll of the channel. Of course that might be spam. Or something configurable. Or maybe just for rookie chat?
Sisi has also been remirrored. I lost my free titans. Much sadness was to be had for me but joy to be had for everyone that has been waiting for a remirror.
More colors have been added to the new UI but the colors are still not able to be personalized. Some of the icons have been improved for clarity. The graph icon for the market was changed for instance. I still expect significant unhappiness when this launches on Tuesday. I have been wanting a gamma correction and had someone ask me about that a few days ago but I do not think that is on this horizon.
Teams are being removed. I am torn on this one. I am glad that CCP is accepting that some things do not work and are admitting that they cannot work on it and removing features instead of leaving them broken and partially finished. However, teams do help some producers and I worry greatly that they were helping to subsidize some groups. I don’t know and this is now a topic I want to look a bit more into over the upcoming weeks. Then the question has to be asked where they stand if they are creating a balance point. Being willing to remove features is not bad. It should be encouraged just as not releasing unfinished features should be encouraged. Now to watch how this falls out with people who were using teams. It is something for me to dig into. As a side note, I wrote my Pod and Planet contest entry based off of the lore around teams. Bad choice on my part.
For those who are participating in Eve Probe, a new version has been released. Eve Probe gives CCP statistics from our machines about Eve’s performance. It also has beautiful graphic scenes to look at and an Eve themed screensaver.
Let’s discuss an interesting change in the patch notes. Joining corporations is changing a bit on the mechanical side. This will stop things like people joining corps while in space to avoid being flagged a war target. That particular action is an exploit. However, it is buried in the past news documents. Some of the CSM has an on going effort to create a clearer way for players to access policy topics such as this. The policy is good but accessing the policy is bad.
It was pointed out to me on Twitter that it makes it hard for super pilots to join corporations. However, they already had to leave to apply for a corporation. This moves where the pilot had to get out of the super and go to the station. Now it can be looked at with the opinion that super pilots should have holding alts. Like cyno alts they are somewhat the cost of doing business. But, would it be harmful, beneficial, or just a niche case for super pilots to be able to join corp while in space? It would decrease the amount of dumb things that some people will do when faced with decisions. Opinions?
Ships will now fall from the ship maintenance bay. I felt when the Bowhead was to be introduced, this was important and it was my first question about the ship’s introduction. These drops where fixed for the POS module and now they are here for hulls as well.
There is also a notification of a fix to some 4/10 complexes that let T3s in. That came to my attention a few weeks ago and the PvE team has corrected it. There are a lot of fixes to rookie mission little things. We found a lot of bugs with the hundreds of people doing Tutorials these last few weeks and many of them are being addressed. One that was very interesting to me had to do with blue print location and the interface not changing blueprint location when the blueprint was moved. Not understanding the interface, this has been causing a lot of “I have all the stuff and cannot build from it,” problems.
CCP Falcon has announced a competition. CCP wants its players to make their own version of “This is Eve”. The top videos will be shown during the Keynote at Fanfest in March. There are also other prizes to win.
I am looking for questions and topics for the January Summit. I have my collection. I’d like some low sec focused topics. I’ve been collecting war dec opinions and thoughts. I plan to request information from CCP regarding the general health of low sec, see how the capital ship changes are affecting us, how capital production is going, and discuss faction warfare. Phoebe has caused significant changes in low sec that have yet to play out.
Monitoring the overall health is very important so that we don’t wind up dipping in an unwanted direction when we’ve finally gotten some momentum going. I’ve gotten some good feedback so far on Faction Warfare as well. But, there is more to Eve than low sec, FW and caps, so questions and thoughts and ideas are welcome and I will do with them as I can. I got about 70% of what I took last time answered. Hopefully I will do better this time.
I have a Podcast session tonight with Derping Thru War. They ran through my home system and we got to talking and I was invited to their podcast.
On December 13th I’m following Corbexx’s wormhole sounding board with CCP Affinity with a general PvE one. More details can be found here. I am looking for participants.
I have my Open Q&A for December on the 14th at 1500 and 2200 Eve time.
My official running for CSMX announcement is also up on the forums.