It is about layers. Eve is full of layers. These come in basic forums like the right click menu and more advanced forms such as learning how to play the game. Wherever you go there are layers and half of the complexity of the game is learning that those layers exist.
I wondered, the other day, if we could solve some complexity issues with buttons.
Bringing the game out of menus and into the screen is important. And I wondered, why don't I just have a button for things like jumping and using my clone bay? Would that be better or would people consider it a step backwards. I know some games are moving away from the menu selections and such but is the obscure several things deep right click menu a good thing just for being obscure? Or, if buttons happened and the right click menus till existed would that be bad?
I don't care for screen clutter but as long as screen clutter is removable or customizable it may have a place.