Skip to main content

CSM9 - Day 204

It does not feel that long ago that I was writing CSM9 - Day 7, and starting this project of documenting my time on the CSM. This week has been a quiet one for me. A good bit of that is my fault. I was in a class for work all week and then work on Saturday. That all limited my time on Skype and caused me to miss one of our meetings. I spent the evenings catching up. Fortunately, some interesting things have happened.

Eve Down Under happened this weekend. There was a keynote with several interesting bits. They revealed a new in game mapping system. Joystick support has been moved up to the ‘should be coming’ point, and a new trailer was released.

The new player sourced trailer is excellent. As a player it makes me go, “Hell yes!” Non players have been reacting well to it. It is technical enough to echo the game but clear and emotional enough to catch people. The assumption from non-players that this is acted scripts has been soundly squashed by Eve players as they come across it. It is a very interesting look into the assumptions people make about marketing.

I’ve been doing some answers on Reddit. Long, long answers. I’ve also made a new account to sit in rookie chat and help. CCP, the ISD, and the GMs have been busy but there are over two thousand people in the rookie channel. I’ve been dragging people out for 1 on 1 problem solving. I’m finding people are getting lost, very lost. I’m walking them back through their missions and through the systems they are in. I’m showing them DOTLAN and in general just giving them someone to lean on while they work through confusion.

Steve has done a slow roll of the ‘things’ project. The things project is an attempt to crowd source ideas and topics in such a way that people can vote and CCP can see the results. At the start of our term we discussed our desire to do this. Steve was waiting for SSO so that people would have to log in for their voting. With that done he let its existence be known in a few places and went from there. Now, however, I’d like to give it a bit more exposure.

I have also asked Steve to give me a section for War Decs as I seek to pool and work through all of the excellent feedback, thought, and opinion that I have been receiving on this subject. With the Winter Summit two months away, I need to make sure I am prepared and to do that, I need all of you. Otherwise I am only representing myself. I’m quite comfortable doing so but I think that I can do even better than that.

To add to that, Steve has also started a lexicon. I do envy his skills. I have one that I started writing a while ago. It is quite an exhausting endeavor to remember and catalog that much information.

Corbexx, Mike, and I have all had people come to us and ask about scout sites for incursions. I chatted with CCP Affinity about this and she let me share that the calls to rebalance scout sites have been heard. We’re not going to see this until sometime in the first quarter of next year. Her time is already booked for Rhea and beyond. Still, another thing done and taken care of.

Corbexx also had another of his wormhole meetings. I’d have attended. He told me it was last week when I was off. Then he goes, “Oops!” It turns out that it was instead, this week when I work. I think he planned it that way!

We are just over two weeks to Rhea.

Comments

  1. The new trailer is excellent, but I can't help to think that any new players joining EVE and expecting what the video shows will be up to a extremely rough wake up. XD

    Maybe the video was not aimed to new players and is like the other CCP marketing these days, a call to returning bittervets...?


    PS: gotta love how the only miner in that video is a null miner... ;-)

    ReplyDelete
    Replies
    1. Angry, could anyone make a vid, other than a poke in the eye funny about derping, that shows what it's like to actually be a new bro in EVE? I mean we can't make a vid depicting what my corp does... Gunboat Recruitment... we only recruit them after we kill em at least once. Not sure how expectant players would take that... though, it does work well for us. TBH...

      Delete
    2. This comment has been removed by the author.

      Delete
    3. As I said it's a nice video, and it's a good advertisement. It made me feel nostalgic, despite how I never did anything in the video (well, I mined a lot, but not in nullsec where rocks are worth 100 millon each).

      One of my pet peeves is that CCP Seagull may be selling the game to the current customers, and tha'ts bad for me, because I am not buying the a game as it is, and unless CCP expands it into a different direction I won't play it again, which is a waste of all my previous investment.

      My only hopes are that what is good for noobs is also good for those who never joined the whole PvP thing. I've read about Thera and it's like just a Level 90 area. In case you learned to PvP (Level 40!)... and in case you learned to WH (Level 80!)... THEN you may have a chance with Thera (Level 90, completely).

      But EVE is not a theme park. High security is not the Level 5-15 area and I don't deserve being treated like a noob just because I never bothered "leveling up" to PvP. Highsec lacks not just high SP content, but EVE content at all. No content creation, no drama, there is no EVE in high sec.

      And that is not my fault, IMXHO.

      Delete
  2. I wanna see more of this new in game map!

    ReplyDelete
  3. You can do incursions in high sec if you want hi sp content

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their ...

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to...

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th...