Skip to main content

Cat and Shuttle

I just spent a chunk of the last few hours playing a game of cat and mouse with someone. When it was done, I was going to comment about how stupid the entire thing was. Then I found my hands shaking and my heart beating a bit and I realized that stupid was only my reaction to being frustrated and not doing what I wanted as well as the fact that I did not really get the other person's interests. But, the entire situation while not dramatic was a beautiful illustration at the days in and days out of life in Eve.

Over the last few days I have been consolidating assets and getting myself settle into Black Rise and the neighboring high sec. I have a high sec jump point. This is also where I mine because my jump freighter pilot also mines when she is not doing other things. My jump point is the place where I have things delivered so that I can jump into low sec. I've had other spots over the time that I have played, but since the jump changes have been released I don't think I'm going to need many of them.

Because I am a hoarder, I consolidate assets that are not worth consolidating. I've been moving a little fleet of mining barges across space, ventures, and collecting random, rogue deposits of ore and minerals. I've also been building up my stockpiles in my low sec station.

Today, was the first day that I used my jump freighter to jump since Phoebe was released and fatigue became real. I was jumping out of low sec to gather some things. I've been coming to know my neighbors. Several of the PvP groups that surround Sujarento are USTZ. Also, gate camping is much more common here then I am used to. I could lazy burn through Molden Heath. Here, smartbombers are all over the place, gatecamps are full of instalocking things, and life is a bit less casual for movement.

That isn't a big deal. I got up and woke up and started putting around. I'm building a dreadnought for someone. I talked with Steve and used his blueprint calculator over at Fuzzwork. I gathered all the pieces and spent some time shipping it all to my high sec jumping zone. I then got myself together and jumped my jump freighter into my low sec connection.

However, someone was out smartbombing. Smartbombing pods has become more and more popular. Santo Trafficante is in my corporation now. He has inspired many to make pod killing machines. Sometimes he loses them and people comment on his killmails if they don't know him and why he is fit that way. He was even interviewed by Niden and well... yeah so anyway, smart bombers make me paranoid.

I am also paranoid of my jump freighter going to gates. I don't 100% trust the auto jump. I know it should work but it has broken enough times in the past that I am paranoid. The drop you out of warp not quite far enough and putter a few meters before jumping is enough time for a smartbomber to kill you or someone to bump your freighter. These things will probably never happen but why should I risk my jump freighter?

I decided I'd wait for him to go away. He was running around in a cloaked Maller killing shuttles and pods and rookie ships. Frustrated, I made some perches around the gate with my scout who doubles as my cyno and watched him work. I still don't get gatecamping much less gatecamping like this. I know that it can be profitable. People move very valuable things in small ships that explode when eyeballed funny. And, as someone who does a very tedious activity and finds great joy in it I have no right to comment on what is and is not interesting to other people. None of that stops me. Plus, I was annoyed.

After a while, I logged off. I could do everything later. That was also irritating but it would have to do. So, with that planned, I did some other things, wrote another blog post and went about my day until I was asked to make a jumpclone for someone. I've gotten comfortable with the jump clone thing and one corpmate is making about ten of them for an alt. Every day we are both on, I make him a jump clone.

Now, I had all of those characters on and nothing to do with them. It had been hours, obviously the smart bomber was bored and had logged off. Right? After all, that is what I would do. I sent my alts back into the system. I checked the stations. He was in local but not in the stations. Plus, he cloaks. Irritated, I tanked up my Prorator and decided I'd at least get some of the things I needed to get out, out. I'd also use her for the shuttle my other alt was in.

I sent the Prortator into system and cloaked, headed to one of my nice new perches to watch what was going on. I waited and saw nothing. I then sent my shuttle into the system and I warped it to the station while watching the gate. About the time my shuttle should have landed on the gate, he decloaks in a Condor?

He sits there for a few seconds and then he warps off. I decide that it is my chance. I undock and warp. As I am entering warp, he lands on station in his Condor. Confused, I prey to god that I don't wind up a killmail of mid-grade ascendancy implants somehow. At the same time, I sent my Prorator to the gate as well from her perch. Both accounts land and jump into high sec.

I found myself thinking in disgust, "That was so stupid. Sitting on that gate is dumb can't he do something better with his time?" and then realize that my heart is thumping and my hands are shaking. "Oh, that wasn't so stupid then if I'm this effected," was my next thought along with my ridiculously judgmental reaction that came from being inconvenienced.

It may not be a glorious battle report but its a moment in time where thinking and decision making came into play. No matter how stupid I felt he was, he was making me react to him and causing me to make decisions to avoid getting killed.

That's a lot of the reason I love living outside of high sec. In high sec I worry about being ganked on trade hub undocks in a light weight ship and having my freighter bumped and ganked. Outside of high sec little thing after little thing matters. I was terribly inconvenienced today and that was great. I've never seen this guy before. One reason I like that particular system is that it tends not to be camped. But there he was, fucking up my day. I love it.

Comments

  1. My hearts beating,
    my hearts beating.
    My hands are shaking,
    my hands are shaking.
    But I'm still shooting
    and I'm still getting the headshots.

    ReplyDelete
  2. Travel in a covops ship. He can't smartbomb what he can't see.

    ReplyDelete
    Replies
    1. Blockade runners are hands down the most useful ships in eve.

      Delete
    2. False. I have timed out covert ops (frigate) warp times and succesfuly smart bombed them without seeing.

      Delete
    3. Without further quantification, this statement is dreadfully wrong. A few seconds googling or talking to anyone with a remote shred of real game experience would tell you that.

      Delete
    4. Some of us run around with alts that are not skilled into covops. Paying attention is a viable way to work around these things.

      Delete
  3. If only more people would have this epiphany. Go there; press buttons in this pre-determined order; get guaranteed cookie -- this is mindless rote. Instead: judge ad hoc situation, observe opponent's moves, make decisions, take counter moves -- this is playing a game. Add in a dose of safety/risk vs (inc)convenenice/reward with permanent consequences and now you're having fun.
    KN

    ReplyDelete
    Replies
    1. It can be also entertaining when overly paranoid/self-important people totally misread a situation. While doing your own thing it's not uncommon to receives messages along the lines of "haha i'm too smart you can't kill me," leaving you wondering who that is and why should you give one care.

      Delete
    2. Aye. My fav is when a fleet is on a gate and someone jumps into the fleet and goes 'hahah gatecamp' in local.

      Delete
  4. "No matter how stupid I felt he was, he was making me react to him and causing me to make decisions to avoid getting killed."

    Absolutely...I take that time and turn it into something useful...like finding the perfect pounce point (the farthest point on the grid away from the jumpgate)...intel is the sweetest succor.

    What i found amazing is watching a single battleship smartbomber take out things (n00b ship + pod) so DAMNED QUICKLY

    ReplyDelete
  5. I'm familiar with that Maller you mention. With so many groups having moved into this region of space recently, it's going to only get hotter.

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …