My weekly posts have finally developed a bit of a style. I’m trying to bring forward relevant news such as dev blogs and CCP posts. I try to give my opinion and thoughts on them. I also try to comment on what I am doing and what other CSM members are doing as I can. I’m happy to listen to any feedback about content for these weekly posts.
Crius continues forward. It is due July 22nd. Several major bug fixes have hit the test server.
CCP Greyscale wrote a dev blog about his ideas and concepts with industries. These types of dev blogs used to be common and they faded away for more serious and technical dev blogs with the occasional greater statement. I hope that this is the start of a new era where the developers again share their conceptual goals with these huge releases and changes to the game.
A lot of SSO has happened. This has put Steve to serious work which he eats up with a spoon. It is quite impressive. For those that do not understand the SSO projects it would be good to go to this dev blog and read about them. You can also post how much you like or hate SSO. Steve’s been a true professional in that thread and getting the work done he came here to do.
This is very good for our little things project. I’m looking over Steve’s shoulder while being very energetically hopeful at him. Hopefully that is a useful contribution. I’d love to say that I’m doing useful things but that would be a complete lie. He Is doing the heavy lifting with getting this off the ground.
Mike’s incursion thread has gone pretty well. A lot of good information has been suggested. I'm sourcing for low sec incursion runners to give feedback.
Corbexx also has a wormholes little things thread up.
Mangala is pushing ahead with social clubs.
I will be making a PvE little things thread. I’m going to wait until Monday when I am home to respond to the posts. I’ll be posting it in the missions subforum and hopefully I will continue to grab some of the small problems and help them get resolved sooner.
A bit of history:
While working on my history series I found an article from the New York Times about the start of the CSM back in June of 2007. For those interested in the CSM’s history I suggest reading it. Related content would be the t20 apology dev blog and Hilmar’s response to the situation. I don’t bring them up for people to wallow and splash in past mistakes. I bring them up so that people can read the actual pieces of information and not just what they have heard someone say.
The development of the CSM to CCP relationship has reached the point where the CSM heads off a lot of potential drama just by being a first line of communication. It is very clear to me that Eve is CCP’s job. it does not mean they do not love Eve and want Eve to be great but there is a difference between it being their job to create, tend, and move Eve forward and it being our passion to play.
The CSM is still an oversight committee still but that has expanded over the years. The incorrect term ‘junior game designer’ is often used. Focus and Feedback would be a bit better. And even when it is said in a negative tone the desire of the player base for the CSM to be included in game design is huge. The CSM brings with it the player voice. Beyond that the CSM is asked by the players to engage itself in all areas of Eve. The office has simply matured.
My Open Q&A hosted by Eve Uni public mumble is next Sunday, July 13th. It will be two one-hour long sessions. One at 15:00 Eve time and one at 22:00 Eve time. These are open comms talks where you can ask questions in chat or just talk to us. I’ll try to drag along some other CSM members to up the potential excitement.
Eve Vegas is in October, don’t forget to buy a ticket, book a flight and get a hotel room.
I’m thinking either August 9th or August 23rd for the next local VA/MD/DC meetup. Give me some feedback or I’ll pick the one I like the most. I have been picking Saturday because people work on Friday and people have work on Monday.
And that is about it for week nine.