Saturday, April 19, 2014

Third Party

Hullo Ishtar! It is nice to get out in space and stretch my ships. The change in priorities, if anything, have taught me to appreciate my time in fleet. I haven't forgotten what to do!

The landscape of Molden Heath lately has been fairly active. When we returned from our Navaula deployment in the start of February we had planned to deploy again in a month or so. Often, when we've moved back to Molden Heath things have been bust for a bit and died down. This time, we had new neighbors to meet and lots of smaller corporation activities.

Our new neighbors left but they where replaced with old neighbors when Kelts Alliance moved back in. Our Russian neighbors have been gone for quite a while but their return has made things interesting. On top of that, Dust groups roam space and many seem to have settled in to stay.

When we headed out to a fight in Skarkon, I felt a big wave of homesickness for Klingt. It is like when you drive past a childhood home that you had good times in. Klingt was my childhood Eve home and I miss it. THC2 left for several reasons. We had mostly moved to Bosena. 7-2 was off somewhere else and Bosena was where the action was. Klingt is deep into the Molden Heath loop and it had little traffic because of that. But, when Planetary Conquest for Dust 514 came and Rise of Legion moved into Klingt we pretty much officially moved out. At that time they often had 40-100 in local and while it created amazing skirmish and kiting opportunities our corporation numbered about seven active people at the time. We officially moved out and its now been over a year. Yet, Klingt is not just a system we pass through and the nostalgia can be over whelming.

I also remember when I had a note pad to help me go the right direction because I didn't know how to use autopilot preferences and I still lived in high sec...

The Dust fights have been very active on the weekends. That means Dust fleets to support the Dust fights. And that means we are looking to second or third or fourth party (we are not picky) what we find. I love this. The unpredictable nature of low sec is enthralling. On one side I love to putter about making my ISK and doing my thing without a care in the world. On the other, I love knowing that mistakes and derpatude will cause me to lose everything. It is amazing, exhausting, and addicting.

I managed to just catch the fleet forming for the drop as I finished making dinner. I have an Ishtar fit that I am pretty happy with now and a little bit of flight time. I love my tackle boats but I need to spend a little bit more time inside of the core of the fight. So, off we went to slip in behind the fleets. Our eyes reported where everyone is and we warped in, dropped drones, and started clearing the field.

The Ishtar is a different type of boat. It is a heavy assault cruiser that we fly as a kiting nano setup. With our Scimitars on the field we went in and locked things down. Dust fights tend to be a more random fleet comp. It is not a kitchen sink set up so much as a defense setup. There where Scorpions, smart bombing Mallers, four Oneiros, a Hurricane, cruisers, and tackle.

We are also quite indiscriminate. I've told everyone that has approached 7-2 that we are neutral. Moments like these show it. We indiscriminately attacked everyone on the field.

https://zkillboard.com/related/30002411/201404190200/

The killboard is not yet updated. There was another Scorpion. He micro jump drive jumped away from us and warped to the sun. We sent our tackle off and he died before most could hit the grid with him due to being in structure. It was a very good fleet and a fun trip to space. We had to turn around and rush home to defend some of our POCOs. That is another story I shall get around to telling.

With drones I have four of the five weapon systems instead of three of the four. At some point I am going to have to give in and train missiles. But, don't tell my boys. Titus is already having to recover from my acquisition of a Dreadnought.

2 comments:

  1. I'm still debating which Dread to buy. Suz's skills are best suited for a Phoenix, but everyone talks about what crap they are. :-) I'll probably try a few things on the test server first and then make up my mind.

    I just like the sound of the word -- Dreadnought. At least you're totally at home in an area of space where you can fly one. :-)

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  2. They're not actually so bad anymore, with the right support or in the right use. They have the most terrifying alpha of any dreadnought, and it *is* possible to apply that alpha.

    I forget which wormhole has effects that make them terrifying, but they exist. In fact, those wormholes are the reason Fozzie gave for not buffing the Phoenix any further.

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