Friday, April 11, 2014

Going to the University


In a scholarly mood from researching for my expansion history series, I caught an announcement in Eve Uni chat that Neville Smit was doing a class on T2 manufacturing. Eve University for anyone who has missed it is a teaching corporation. They are one of the unique, player made constructions that are created in Eve Online. A player corporation whos goal is to teach and educate other players about the game by and through playing the game and resources. And they've been doing it for ten years.

T2 manufacturing is one of those things that is on my radar. My alt is training the skills for it at the moment. I know many people who make their ISK in this area. So far I've stuck to simpler forms of industry with boosters, capitals, and moon mining. I have my labs and have been building a steady stable of blueprints for the future. I do not have the time to set anything up now. Not with the potential future of the CSM on my plate. But, I do have the time to set up the ground work and take an hour out to listen to some of the basics.

Eve University has a calandar of their classes. They also have a public mumble server. It is easy to set everything up and just drop in to listen. Announcements are on their public forum. And of course their Wiki is always available. They also record their classes and place those recordings in the archive for people to listen to later. There is a dedicated channel to the class for a Q&A session. Their teachers come from all parts of the game and they also open up this service for public events.

For those interested in T2 manufacturing, here is Neville's Guide. I was pleased to learn that I knew all the pieces, I have just not yet combined them together.

Why T2 manufacturing?

Well, it is interesting. I like building and making things in game. It was one of my earliest goals. Industry is the type of project that has a lot of time in setting up and change overs but allows freedom in between it. Income is always something that I think about in the back of my mind. It is easier to spend ISK than accumulate it. Intelligent investments are always important and T2 manufacturing has the potential to be an intelligent investment when done properly.

T2 manufacturing is also skill intensive. You can the manufacturing and industrial skills side by side with the combat skills and see that the two are an equal investment of time. Like many, I have an alt that does the industry side of things. Eventually, when (if) life slows down a bit I will restructure my POS and see what I can do when it comes to invention and construction.

With my habit of doing things just because I find them interesting, prehaps, I'll be able to build a few things on my own. That also means I need to finally learn how to do PI properly. I have my own POCOpire (post coming soonish about income from those) that I might as well use. For now, I'll stick to learning in the background.

6 comments:

  1. T2 manufacturing is fun! It's like playing the lottery, except you can get *better* at it! The tough part is the moon goo components.

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  2. The UNI does awesome work. I trained up my alt a good while back for T2, but it wasn't until I had access to a POS that I really did anything with it. Just way too painful dealing with researching BPOs in stations. I mostly make ammo and rigs.

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  3. EVEUni's wiki is a very good resource too - it's very cool what they have done for the community.

    RvB had a war with them last week, our 5th one. It's a yearly tradition. And they fought with tenacity and courage. Very worthy opponent. It was a total blast.

    T2 manufacture can be a very nice source of income, but it has a lot of clicking and management involved. I encourage you to learn it not just for fun, but also to broaden your knowledge base for the CSM :)

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  4. Thanks for the plug, and I'm glad you enjoyed the class! You are welcome back anytime, of course.

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