I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.
Yet, here I am writing.
Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.
Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …
Welcome to my non-technical and outdated but probably still useful guide to boosters. There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016. This is just a walk through on my wobbling
path of booster production. It took me
half a dozen different documents to figure out what I needed to do to make
these mythical things. It is what I do. It may not be perfect but it works.
This is pirate focused industry. This guide brought to you by Lain asking me to write it after I tried to explain it in chat.
Why make boosters?
Because drugs are good.
Really they are performance enhancers and performance enhancers can give
someone that extra edge in PvP. It was also because my boys used them and when they
ran low they often ran out, I could be their supplier. They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought
of being a drug kingpin was also very appealing. …
Virtual Realities: Memoirs of an internet spaceship politician
by Sugar Kyle CSM9, CSMX This is where it really started. The day I lost my mind.
I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…