"Why do you like low sec?" Anthony asked me.
"Because it's dangerous," was my immediate responseOne of the things that drew me to Eve was the open PvP environment. My first multiplayer online game was a MUD with an open world environment. I never played Ultima Online but I suspect I would have enjoyed it. The idea that people could kill me and take my stuff in Eve was exciting. Although things did not quite play out as I envisioned it I still find myself excited by the fact that I can lose things.
With loss comes the methods in which we compensate for loss. New players are often councilled to, "consider it destroyed as soon as it is undocked." This is repeated early and often with the intent to help people through their first loss or two. Few people consider every ship lost. There is a fine line between considering a ship lost and being able to accept that you may lose it. This is reflected more so in high security space. The expectation of loss is decreased but it is still there. It is the reason why I restrict how many goodies I stuff into my freighter. It is the reason why some groups camp the most populated stations and frequently traveled routes.
From rage to acceptance, everyone comes to grips with their loss. Kaeda and I have been discussing it some in chat of late. We share a concept that our combat ships are already disposed assets. For me, once the ship is fit I no longer count it as an asset. If someone asks me how much ISK I have, I state my liquid wealth. I don't list my total gross worth because a lot of it is wrapped up in spaceships and the modules for those spaceships. These are all spaceships that I have purchased and fit with the understanding that they may not redock once they leave the station. This means my entire hangar is dead to me, so to speak.
I do not confuse writing my ships off with 'not wanting that ship anyway'. I'd love for them all to come back home every night. I did pay money for them after all. But I stockpile because I need to prepare for them not to come home. Some of my planning habits may come from my early days in low sec where moving things meant many, many blockade runner runs and the occasional market spree when a jump freighter was coming in. But loss is also an expected, and planned for outcome.
And, for whatever reason, I like that. I don't particularly like when it happens but I adore that it can happen. I love the fact that I am at risk even when I don't particularly want to be at risk. But it isn't my choice and I find that an incredible part of the game.
It may sound fatalistic. But I've had plenty of moments when I've lost my ship and been absolutely pleased with how I handled that situation. I've come to understand that like kill board ranks and ISK efficiency, some people create their personal win metrics by wins and losses. Mine are by how I handled a situation. Personal metrics and all of that.