Headaches kill creativity harder than the flu. Add in that archaic habit of daylight savings and I found myself peering at my suddenly too bright monitors, undocking was not going to be a smart move. Trying to run numbers for TCS was out. All of my drafts seem like blobs of text I couldn't remember writing. It sounded like a day to do a back burner project.
I spent some time updating New Eden Source. I've been collecting blogs over the past few weeks and bookmarking them. I've been working them into source when I have the energy to build in the links and check all of the cross references.
New Eden Source's name amuses me some considering that Eve Source just came out. I must be good at guessing names accidentally. At some point I am sure that I'll be accused of name theft or some such thing for the title of that site. I realized today that it is nine months old. I really need to spend some time developing a bit better website for it. For now, it works well. This version I plan to leave up since it is free from Google sites. The New Eden Source is just an archive. I'd love to do some neat, fancy things with it eventually.
New Eden Source is my attempt to gather together Eve blogs and archive them somewhere. I skim the web, twitter, forums, and whatever else I can find. I add news links as well but the blogs and Eve focused websites are the most important thing for me. I'm not trying to create a dynamic website. I'm just making a spot that one can browse for new and old. I relied on the old Eve Bloggers a lot for blogs my first few months playing. Steve has done a fantastic job with the new Eve Bloggers but he has had to start from scratch. That saddens me.
Eve has a rich history for a game. The past in this world of internet spaceships isn't just about expansions and changes to codes and classes. It is the struggle of players against each other. It is the triumphs and the defeats, the good and the bad all wrapped up into one staggering flow of history that crosses decades. Ripard Teg penned a post about the grudges that Eve players thend to hold and for the length of time they hold them. It is the history that motivates it. The real history that isn't about the first time someone completed some content but is about the time when human clashed with human and created an outcome.
Stories that are interesting enough to become print. Eve True Stories #1 and Eve True Stories #2 are available in digital content. Eventually, I believe, they are to become paper books that we can buy. These are stories from a contest run by CCP to submit the real history of Eve. And while these stories may be lovely and beautifully drawn they are not the only stories of this game.
The sites that I gather in the source are also Eve's history. Some have not been touched for years. Many are dead and the players moved on. But, they left behind memories and legacies and a view into the past that we can appreciate in this current future. I do love books and reading so for me this is a project that I am very passionate about. I've always loved libraries. I somewhat dream of a history of Eve project where, such as the true stories, people could archive their history. It is a very grand idea. For now, I will work at this. It is a bit smaller in scale and scope but it makes me happy that I took the time to build it.