Friday, March 21, 2014

Doing it Wrong; Happily

I checked Aura to see what skills need to be done. I've had some issues updating skill queues as my hotel connection has been a cruel mistress. I down graded to DirectX9 because I couldn't get my faction warfare pilot logged on without her client crashing. She was loading into the Captain's Quarters because she has never been activated on this laptop before. All of my accounts (almost) have needed skill changes. I've been running Sugar through rigs up to IV one after another. That led up to looking at my skills and seeing that my future Dread pilot was finishing Tactical Weapon Reconfiguration V.

Well damn. I was out of excuses. Out of excuses to buy expensive skill books. So, I logged her in, crawled off my ISK, and started plugging in the last pieces that she needs for her dreadnought.

Now it is time to do it wrong.

I'm getting a Revelation. I've been told to get a Moros. I don't want a Morors. I want a Revelation so I am getting a Revelation. I am rebelling against the proper, good girl task for following the meta. This happens to me sometimes. This is what I want. This is my dream of what I'd be flying. If someone wants to tell me to leave it at home that too is fine. Besides, it is an alt and Sugar will be as subcap combat capable as she needs to be.

I am not particularly excited to get a dreadnought. It is a large, expensive asset that does not move well. Yet, I have a strange fondness for capitals. My very first killmail ever was in a Rifter as the boys knocked over a tower someone had put up in Klingt. Ender likes space clean and there had been some towers placed in Klingt for some reason right before I started. I spent all of those months with Lue doing level 5's alongside his Chimera. Our time with TEXN meant that I got hot drops out of my system early on and somewhere along that winding path I grew up a bit.

The acquisition of a dreadnought is part of my primary goal to be an asset to my corporation. We are what I would consider a small group but we like our toys too. Small scale capital warfare is a lot of fun and many of the groups around engage on it with the full knowledge that it will take only one moment to be out shipped and overwhelmed. Yet, we do it anyway and it is fantastic. The frantic energy is intoxicating because it is often a do or die situation. "Siege red! Siege red!" and the whoop as a cyno goes up and you wait to see what is going to come through. Because you always bite the bait. Always.

Unlike battleships, I don't expect dreadnoughts to be agile or... well.. fly. The concept sits better with me of a large, immobilized dakka dakka machine than a battleship does. When I am in a battleship I still want to fly around. Therefore, as my ship ever so slowly happens to kind of bank through a possible suggestion of making a turn... I just sigh a bit inside. The dread does not come with any of the presumption of mobility that the battleship does.

But, why dreadnought? It's about support. For my entire time in the gang everyone else has brought dreads to the field. They've dropped them in battle, they've used them in support of corporation projects and even helped me with personal projects. It's time for me to shoulder some of that responsibility. But I'll do it how I want to. I've been productive in my waiting. I learned my jump skills and triage first. Now, when my flight lands back at home tomorrow morning, I'll be all set to step into the ship.

2 comments:

  1. You can prevent cyno going up using the new cyno inhibitor. Can also hide the dreads against random travellers using scan inhibitor.

    Also, Phoenix is the best dread!

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  2. Why oh why ... She who loves the Jaguar, the slightly bigger Jaguar and the big Jaguar ....
    Why oh why didn't She choose

    V
    E
    R
    T
    I
    C
    A
    L
    !

    ReplyDelete