[20:51:08] Viceorvirtue > are you taking the newbies for a roam?Vov knows me so well.
[20:51:16] Sugar Kyle > We're on the RvB ganked public roam
[20:51:31] Viceorvirtue > ah, what theme are they doing?
[20:51:36] Siuil A'run > rifter hulls
[20:51:44] Viceorvirtue > because jaguar
I had headed to Assah (the rally point for outlaws) a bit after I woke up. The shortest path was 26 jumps through high sec. I decided to start early, in case I died. That means I was all ready when things started. I had downloaded and setup mumble, read about the roams, and tried to settle myself. I joined coms, spoke up a bit and tried to settle in as the fleet warmed up.
RvB engaged war targets on the Rens undock as we waited. Once 2000 hit they headed out and picked up the low sec contingent. Never having flown with 150 assault frigates watching the first targets vaporize before the bulk of the fleet even locked was fascinating.
After that, we dove down into null sec. We chased some things and took some smaller fights. We lost about thirty ships to a bomber run while chasing one of those fleets. One of the people said, "I now understand how all those thousands of people I've bombed felt." I managed to jump through but our newbie died. Just past that, we chased a fleet that turned into a bigger fleet and turned into an even bigger fleet that we powered through for a bit and finally succumbed to the sheer amount of logistics on grid (word says 10-12).
I died and was podded. I was puttering my way out of the bubble when someone noticed me. The rest of the fleet disengaged. With the night being young people reshipped and rallied. I switched ships and trundled the thirty some jumps back to meet up with the fleet and go back out.
This time, we made it through the bomber fleet. Our newbie, who has never been out in a PvP fleet before landed a final blow and claimed his first killmail. This, directly after making it through the bombing run in his reshipment. He had even put together a second ship to reship into in case he died. So proud of him! We had two really good fights with what seemed mostly to be NC. First in a cruiser gang and then against an interceptor pack. Real fights with skirmishing and warp ins and outs with losses on both sides as we tried to gain tactical advantage. It was a true pleasure when we finally disengaged, both groups worn down and fragmented apart.
After that, we stumbled across a Caracal fleet and dove into that. We had been bleeding away members but we were still at ninety something strong. I've never been in a fleet that large and the massive, purple ball fascinated me to no end. It created a rolling ball of TiDi with it, causing extended warp tunnels and us losing the advantage on tackling a fleet we were chasing at one point.
My main reflection: I didn't expect it to be as long as it was. Things were well organized. Often I wasn't sure who was doing what with what scouts and if it was jump or wait but that I just stumbled through. There was a lot of people and a lot of information flowing. I just didn't want to derp. At three and a half hours my neck was sore and they were looking for another ratting pocket to look at. I realized that I am somewhat used to a set time for roams and three hours was pushing my limits. In my mind I had assumed it would be two or so hours. I had zero reason to make that decision, it just was about what I am used to. Therefore, it made sense. As hour four loomed I needed to go do other things. I said goodbye and peeled off to go home.
I expected to die but I slipped out of null sec without a problem. I then ran the thirty odd jumps back to our staging system and collapsed in a puddle. They went on for another two hours I believe. I got dinner, drank some water, and well... was exhausted. It was a good experience and one I can see doing again. I will just make sure to preset how long I will give to it instead of expecting the roam to end.
Mission accomplished with a bonus of not bursting into flames of embarrassment.