Monday, January 27, 2014

The Draw

…And while asking why someone totaled up something to celebrate when in my opinion the thing they were calibrating was using a skewed statistics I realized I had, yet again, fallen into the trap of defining other peoples actions by my own terms.

It is a common question and many people can come up with dozens of answers. Today, instead of thinking about work I was skimming the jabber conversation focused around the latest massive Sov fight. We’re spectators and sometimes participants but none of us want to participate on the level of being one of the sov blocks.

And we’re there, getting results, watching streams, updating those of us (like me) who cannot connect during the day. Everyone is rooting for their own sides. Everyone has a favorite team. We’re reading tweets, skimming news stories, seeking inside information and in general delighted, enthralled, enraptured, and engaged as these super battles go down.

I’m reminded of my co-workers with sports. They spout teams and names and who their secondary and third preference is. For me with (American) football, its men in tights touching each other. Indecipherable. It is something I remember, as we rabidly chew over information and make guesses and put down strategic opinion while others see colored squares on the field.

Eve is a conceptually large game. One can sit back and start to discuss the structure of it. That discussion won’t stay at the basics of big ship shot big ship and it was amazingly done. It will go into the time and effort to create, maintain, and fly those ships. It will be about the support of those ships. And then it will wander down into all of the people who have nothing to do with those ships but still interact in the world. The living game concept is there. My corporation is a low sec entity and we sit here, fascinated, and watch the battle. Not because we want to be there but because it is interesting.

There are a few authors that I read who I find the word for word effort of reading to be tedious. Yet, after I've taken in an entire chapter or a book the world unfolds around me. It ripples out and the greater design splays about and it is beautiful. Its conceptual and Eve has a lot of principles like that. It is one of the reasons that it is hard to just 'define' the game. And it is the point where someone understands what calls to the person who comes to like Eve.

I was listening to a newbie in Eve Uni Chat say that they find Eve's PvP to be slow and sluggish. I repeated this to my corporation who said, "wut?" And yes, to those who play a lot of FPS it is very different. But PvP in Eve is broader than what you are doing to that ship targeted at the moment. "Cyno up!" Every time that is called the entire thing changes. Mix that in with the three dimensional space in Eve and the nugget that is PvP grows into a complex, road map of options and possibilities with many, many grim futures.

Water is hard to hold in your hand. It drips out between your fingers and is soaked up by your skin. Some evaporates as well, even if you don't notice it at the time. Such are ideas and concepts and the reasons behind why some of these things are as interesting as they are.

I'm a spectator and occasionally an actor in these things. But I do enjoy sitting back, and watching the show like dawn sweeping the horizon. Bold. Intricate. Beautiful. And different every time.

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