Skip to main content

Origin of a Spaceship: Omen

Excerpt from: Origin of a Spaceship

Omen
Background

Perhaps the most exhaustively explored and inventoried area of space, the Golden Nebula, known simply as Amarr is home to the Omen. One of the most common and easily tamed cruisers, Omen's were domesticated early in the Nebula's settlement. This led to exhaustive breeding programs and fossil records as well as early diagrams and sketches show that the current Omen does not quite look like its ancestors.  Enough similarities exist to solidly document the spaceships move from the wild to domestication.

Like many ships native to the Amarr Nebula the Omen is a deep, rich gold that it uses for camouflage. The natural, heavy armor protects it from the particle heavy aspect of this particular, vivid part of the cluster. A fast paced predator, the Omen is not always a heavy hitter but tends to be conscious and steady with the natural tendency of Amarr ships to suffer pure exhaustion and energy loss. This is believed to be why they were so easy to domesticate due to easy capture after exhaustive attempts to hunt the surveyors many specimens were fed rods of condensed energy and became tame, following the surveyors around and associating mankind with nourishment and companionship.

Observations

Omen are one of several spaceship species that are no longer found in the wild. Easy breeders and prolific, they have been developed into individual strains, identified as doctrines that do not crossbreed well. This leads to a tendency for each corporation to focus their Omen training and have trained, narrowly focused spaceships.

Highly social, Omen do best in fleets. Singular specimens can be found but often they are lame or deranged. Singular Omen are well known to bond with other spaceship types, leading to the general understanding that the fleet is gregarious in nature and habit. If not properly trained an Omen will pick up the habits of those around it, using unsuitable weaponry and attempting to support a shield focus.

Other Points of Note

While easy tempered and manageable by even the youngest pilot, the Omen is a fierce predator prone to striking with its berrylike projection on its brow. This often leads the Omen into heavy combat a situation that not all sub-species (also known as doctrines by breeders) are suited for. However, the steadfast temperament and hard hitting power of the Omen often causes the spaceship to push past its expected potential.

They are a prolific if underrated breed Omen's consume a large amount of energy making them unsuited for nomadic groups without energy capture substructure. They are attracted to golden suns when in deep space. Researchers believe that back in the Omen's origin they soaked up solar rays to recharge themselves leading to many territorial battles on the sun.

Comments

Popular posts from this blog

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …