Skip to main content

Guest Blog: The Traveling Wilburys aka the Great Northern Trek

Sugar is getting a day off. If you heard her on comms you would swear that death is on her doorstep. She must have caught some sort of new SARS virus. That hasn't stopped her, barely slowed her down actually. As 7-2 begins its new deployment she was logging in cyno's, passing around fuel and moving her mobile market to our new home. Those of us who know her, love her and if you don't know her, it's definately your loss.

Calamitous Intent has depolyed once again. We've kicked the cobwebs and drunken haze off the holiday season and jumped to a new home. We jumped last night into Lonetrek with Wagners Flight of the Valkeries playing over comms. A poetic and funny bit of dramatic license by Vanderie. I've never lived in Caldari space in my three plus years in the game. I'm looking forward to getting to know the area, meet new and interesting people and kill them.

No sooner had we gotten our bearings that Altaen, not being one to stay docked for long, landed on a weird named high sec gate. It was camped by a group of locals. The locals started shooting him without delay. Most of us had gone afk after the jump into system to get food or take bio breaks. Altaen's sacrilegious slave ship was taking a pounding on the gate. His only choice, and not his first, was to jump into high sec. Altaen's lifestyle choices (usually rawdog) has made him a very unpopular person with any of the authorities. The locals had placed one of those modular caldari ships on the high sec side of the gate to catch evil people like Altaen, and it worked. Altaen now had to make another choice he really didn't want to make, as the police were now on the way. He offlined his armor plate and burned back to gate. I returned to comms to hear Vanderie calmly organizing a little response fleet. We undocked and warped as Altaen decloaked his little slave ship. The quick thinking of off-lining the plate had saved him from the police in high sec was going to doom him to the locals. The sacrilege exploded from underneath him as our fleet was getting shaky on
the gate. The locals seemed happy with that little victory and warped away. We circled around Altaen's wreck, cracked a bottle of Cristal and poured one over the remains.

We followed the locals to their home system hoping they were still in the mood to shoot their neighbors. This hope faded as they undocked capital after capital on their home station. We obliged them by testing their tanks but became quickly bored. As more people were returning from being away from the keyboard a scout  reported a large t1 cruiser fleet with logistics nearby. We had seen this fleet earlier and now it was returning to the area. We caught up with them on another funny named gate. We started shooting and they warped off. The next few minutes we bounced back and forth between the sun and the gate. We had a couple Ishtars and a couple faction cruisers.

We were outnumbered but confident that the quality of our ships would counter the quantity of their cruisers. Our light tackle began to point things at the sun on our second trip back and we started brawling. The t1 cruisers were well fit rail Thorax. Our light tackle developed hull breaches pinning down the cruiser fleet. For about five minutes we  picked apart the cruiser fleet at the sun. They fought bravely. A nice little fight for our
first few hours in Lonetrek.

http://eve-kill.net/?a=kill_related&kll_id=21442532

So we're unpacking and looking forward to a nice stay in Lonetrek. Sugar is on the mend. I've purchased a wonderful mixed case of beer from Philadelphia Brewing Company, and hopefully with a beer in hand and a little luck we'll get hot dropped by Pandemic Legion.

Get better Sugar.

Cheers

Dave Lash
Recruiter, Corp Drunk, Gay Pornstar

Comments

  1. <3 this Dave! You should write more ^.^ Also, <3 Sugar! Awesome idea to have a guest blog! :)

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …