Friday, December 27, 2013

Preplanned Consquences

I had a nightmare last night. I was running, with my husband, through some building. It was reminiscent of a hospital. There were security doors in the hallways that locked with a white chain. I wanted to lock the doors but he said that we'd be fine just locking the one. I let that happen and of course the guy chasing us T1000 style is fast approaching. We close, chain, and lock the last door and start digging through the room for the items we needed to build something. There was something Minecraft about the items because they needed to stack (I've been playing most of my Minecraft time with him). The bad guy just gets a dremel and saws through the lock faster then we can stack whatever we are doing. I woke up with a start, pissed off thinking, "Damn it! He procrastinates in my dreams too!"

I'm a planner by nature. It shows up on my dreams, in day to day life (my trip planning is amazing) and in Eve. Such as my use of contracts to move items in game. On my work days I often write Red Frog Contracts and stock things up in Teon to jump to Bosena on my first evening off. Sometimes, that waits till the next day. The goal, however, is to have everything purchased, moved, and set up to restock the store in an efficient manner.

I'm not perfect but I am good at it.

Eve is about using your strengths. Chatting in Eve Uni chat the discussion was about how people are all over the place and not able to find a path and settle down on that one path. It is frustrating to be sure and one reason it is frustrating is because people are imposing unreasonable limitations on themselves. Eve is a game about many things. Those things are self defined and self created but they are far from singular. For anyone to attempt to put themselves into one mold when they feel the lure of other things calling is to set themselves up for failure.

My advice during the conversation was to be good at a few things. I am a good explorer for instance. I can make my living off of it and travel by it easily. I am good at running my low sec market. I am good at planning and doing logistics and moving things. I am a good tackle pilot and an acceptable interceptor pilot.

These are things I can say that I am good at in Eve. They allow me to not suffer from a static game environment. They also allow me to use my personal strengths and personality to compliment my game play style. It is one of the reasons why comparing yourself to others is such a bad idea in this game.

It may sound odd to discuss personal reflection in a video game. I would agree in a game on rails such as Prince of Persia (I love that series). In a game where decisions are presented to the player, self reflection happens. Expand that concept out to a more sandbox based game and who and what you are as a person steps in more and more. You can be more or less then you are by choice but what you are will dictate what you do. Even success and failure, to an extent, have elements of selective choice. And really, why set oneself up for failure in recreational activities? Unless it is a fetish of course. :)

1 comment:

  1. There can be no-win situations: being good at a few things might be the very thing which puts you into a mold whilst wistfully listening to the siren song of other endeavors.

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