Skip to main content

New Hardware Dayz

One of the nicest things about Eve is that it can be played on a regular computer. Top of the line gaming machines are not needed to enjoy Eve. However, they are nice to have. A laptop can run the game and one can still enjoy the game. There is an interesting lack of hardware snobbery.

Rubicon integrated DirexctX 11 into the Eve client. My graphics abilities proceeded to fall into the toilet. My almost four year old video card could no longer keep up. Irritated, I've been debating dropping back down to DirectX 9. If anyone missed the Dev Blog about the DirectX changes and have wondered why their graphics cards are weeping electronic tears, read it.

When I first started playing, I could have my clients all on maximum settings. After Crucible 1.1 hit I could only run two on maximum settings and the rest had to be on 'performance'. That wasn't a major thing. Sugar was always in high resolution so that I could enjoy my space battles and take beautiful pictures as I flew around.


My graphics card is an AMD Radeon HD 5800. I've loved this card and it has treated me well over the years. I am often playing another game with one or more Eve clients up and a web browser. I also as my machine to support multiple monitors.

So, my husband, finishing his new uber watercooled computer upgrade project handed me his older machine which is two years newer than mine and ordered me a new graphics card. Let me say that I did not complain. Not a bit. I somehow managed to gracefully sequel and bounce around the room while gibbering in excitement.

My new card is an AMD Radion HD 7870 GHZ. It is not his R9290X but I do think there is a limit to how high our electricity bill should soar. I have no complaints. I can now run all of my clients on full high quality resolution with no shuddering and framer ate issues. I am thrilled.

However, fate was not to be kind! For UPS said they had it out for delivery and as the hours ticked away and my step remained empty I started to despair. Then, they updated their website and sent us a mail saying, "Sorry we couldn't get it out to you today." The first world problem tears leaked from my eyes.

The acquisition of my new card could not have come at a better time. I find it frustrating to have a game as pretty as Eve and not be able to view it that way. Since the directX updates I have had stuttering and freezes. I've had invisible spaceships and if I scroll out about three clicks of the mouse wheel my ship becomes a blurred blob with graphics cut down to performance where before it'd not be the prettiest thing but it'd have some structure to it.

Vov once said, "I wish they had a graphics on minimal setting. Just polygons." I didn't understand that desire at the time. But, after cutting down my graphics it made more sense. Most of us play scrolled out far enough that we don't see our ships. Multiboxing is a fact of most players lives. If one is going to go for performance they should be able to go for very raw performance.

In some ways I feel that CCP is trying to drag us kicking and screaming back into Eve the game. I'm not sure if it is intentional or a side effect of their accessibility goals. Things like the sound changes for gates for instance almost force people to listen where they never did before. I don't think it is bad insofar as that it is something that is. The warp tunnel effect may be one of the most striking points. "How do you turn it off?" someone just returned to the game said the other day.  "You don't," was the resigned sigh across coms. "CCP has said we have to deal." And while it is CCP's game there is still a disappointed resignation. Just as I ask myself, every time I slip into one of my Cynabals why someone decided to put a bright red light on the ships nose. It is one of the most ridiculous things I have ever seen.

I love Eve's graphics. I have hundreds of pictures from the game. My blogs background and title come from in game shots. I spend time spinning and warping and catching the angles of the sun. I think the game is gorgeous and I am glad that CCP puts time and energy into it (even if the Jaguar lost its sparkle it just gained in this latest update). But, Eve is more then the game of Eve as silly as that may sound. CCP Explorer once commented that a certain player's game of Eve was played not logged in and that wasn't a bad thing. It was how they played Eve.

As much as I am wallowing in full graphics across all of my accounts I think that a reminder for those who have limited graphical abilities or desires should also be considered when these new and beautiful things are done. But, pretty, pretty, pretty! It is a game that is featured in the Museum of Modern Art because it is decadent in its visual brilliance.

Comments

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th