Skip to main content

Origin of a Spaceship: Typhoon

Excerpt from: Origin of a Spaceship

Typhoon


Background
The domestication of the Typhoon was undertaken early into the settlement of the Minmatar Republic. These massive beasts flourished all through the area, floursing under the rich red nebula. However, Typhoons often form loose social groups accross vast territories. For all of their size and bulk they slip away into the depths of space with surprising speed and grace.

Early domestication efforts proved fustrating. The few beasts that domesticated were notoriously hard to train. Often, a trainer could not get them to focus and had to split their knowledge accross multiple weapons systems. This led to the belief that they were unintellegent and while powerful in battle to high maintaince to invest in. For the few souls that spent the time and energy they were often rewarded with beasts of war of the like few could place upon the field. By the time a Typhoon was fully trained for combat the pilot was often no longer a front line soldier but an officer. This caused many of the beasts to become assortment to their owners stables, brought out for fanfare and parades but rarely seen in combat.

Over the decades, the domestication led to a gradual culling of projectile Typhoons. For years, breeding programs were unable to directly focus on missiles and it was only a recent breakthrough in the blueprint that allowed this new strain to come to light. It was a stunning injection of Cyclone DNA into the Typhoon blueprint after the Cyclone breeders achieved a pure breeding missile specimen. With the singular focus the training of Typhoons became easier and breeding programs began to surge back from where they had become more a hobbyist pastime.

Observations
Typhoons are believed to be closely related to the Cyclone. Breeding programs have proven that the two do not produce sterile offspring. The closeness of the two genus is still under investigation as both breed true to their own lineage.

The original Typhoon was a creature of many talents. Many specialized in projectile and missile offenses for hunting in the wild. However, those beasts have become rare indeed and it is thought that enough domesticated stock has entered the wild bloodlines to remove any predisposition to projectiles.

One reason many pursued a reasonable strain of domesticated Typhoon is due to the beasts great agility. For such a lumbering battleship with no grace to its form, it is remarkably agile and swift It hoovers up a steady supply of microscopic particles into its maw that it processes deep in its core along with its normal diet of other spaceships. This supplementary energy source is thought to be the key to the unexpected abilities of this battleship.

Other points of note

Minimal fossil records of Typhoons have been unearthed. It is believed that their deep space habitat mixed with the cylindrical structure and vicious fighting habits leaves few, fully preserved specimens. Typhoons are well known to reach old age in a domestic situation, often becoming a mainstay of their owners back systems.

During the focus on domesticating the Typhoon as a front line, fleet warrior, the Typhoon Fleet Issue was created. Breeding true, this particular breed of Typhoon is known to be easier to work with and have a more trainable personality.  However, Typhoon Fleet Issues do not breed true and obtaining one with a certified blueprint copy can be a pricy endeavor.

Comments

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

TCS: Riding the Expansion

Odyssey was bound to bring changes. However, in my relative inexperience and ignorance I didn't expect the market to do all the terrible things that it did. I expected some of it. I flirted with speculation and stockpiled on various things. I understood that some prices would change but I didn't expect to stare at the window of 30+ million is CovOps frigates. The Laws of Supply and Demand are simple: If demand increases and supply remains unchanged, a shortage occurs, leading to a higher equilibrium price. If demand decreases and supply remains unchanged, a surplus occurs, leading to a lower equilibrium price. If demand remains unchanged and supply increases, a surplus occurs, leading to a lower equilibrium price. If demand remains unchanged and supply decreases, a shortage occurs, leading to a higher equilibrium price. Eve lives under these laws. Players make the items and place them on the market. Items are only worth what people will pay for them. People will