Skip to main content

What is in my deployment hangar?

This question came up on twitter while discussing the work involved with moving a corporation the size of 7-2. My hangar is, I figure, normal. Or, normal as normal is for my lifestyle. I am used to having a lot of ships in a lot of different fits. There are times when we dock and undock in a completely new fleet comp so that we can adapt to the situation that faces us.


I already need some replacements. I gave Diz my Throax for instance (we tend to lend on a "you break it, you buy it" policy) and need to replace that. I am frigate and cruiser heavy. My battlecruisers are tier 3/assault for the most part. I believe I am fairly boring and predictable and for my first real night of PvP I decided to be bold and break out an Omen.

Lazorzzz! Titus went, "What? When did that happen?" and Altaen told him that I can Oracle now. There was pride there in Altaen's typing. I even unleashed the true secret. I can also bomb now. Badly. Very, very badly but I can make it happen in the most pathetic sense of the activity. There were a few gasps there and someone who shall not be named but I am sure he can feel the glares igniting his head suggested that he may have to lure me into training the evil pewpew of missiles.

Off we went into nullsec. I managed not to get pulled into a bubble first jump. That is always a good success as far as I am concerned. Word was that Eve Uni has a Moa fleet out. We decided to go engage it but it vanished from our scouts senses. We wound up spinning around and they came after us in a cruiser fleet with Guardians.


I started to get shot with rather much hurting. That came after a slow gnawing of my shields. Then, I watched all the drones trying to kill me and found myself to be unhappy with that situation. The fleet started to burn through most of their fleet. Point dropped and I bailed.  I was catching reps by that point but I decided to remove myself as a target. I would come back and reassist and hopefully be less appealing. I announced my decision in fleet chat to the relief of one logi who thought I had gone down when I vanished. We had two Augoror to their two Guardian.


Yeehaw. Alive and in 63% structure I warped back to the fleet. We wound up tackling their Arbitrator on the other side of the gate. The Throax made it off. We had zero fast tackle with us.



Omen burning in space.

http://seventwo.killmail.org/?a=kill_related&kll_id=19936000

It is fun to be a DPS ships sometimes. I was along for the ride. Work was super bad the last two days. I have gotten home an hour to an hour and a half late each day. I've also haven't been sleeping enough. Needless to say I am a bit of a walking hot mess and fine detailed things like tackling and not dying from flying straight into things guns was beyond me.

Second fight was interesting in that we landed on the gate with him and both sides spent some time dancing between the gates. We bounced back and forth and they did. Everyone tried to estimate what the other side was going to do. They jumped their Augorors through and we pounced on their Brutix Navy issue. By the time they got back in we had it in low structure and killed it shortly after that. Everything else started to die at that point until we held the field.

http://seventwo.killmail.org/?a=kill_related&kll_id=19936584

There was a though that they would return. They did. We managed to jump but before we got off the gate one of our Augorors was tackled. The FC called for a full stop but only only Rupture stopped before warp kicked in. He was tackled, the Augoror escaped and our poor Rupture died.

We slipped home through low sec. I was done for the night. It was a good fleet.

Then Altaen and Van cannibalized each other on the undock over the Internal Force Field Array I that I had accidently given to Altaen thinking it was his when it was one of two that I brought for Van instead. Look at me, making content. Although, content may not be defined as the boys shooting each other.

My deep thoughts for the day are on the stop warp thing. It is going to cause a lot of issues with how fast things are now warping.

Of course instead of staying docked I wound up undocking to assist in a Drake/Armageddon kill that was related to a Gnosis kill the boys made a bit before. http://seventwo.killmail.org/?a=kill_related&kll_id=19937043

The active tanking thing is still new. At first I think, "I'm dying!" and then I was like "If I press this button..." and poof. Suddenly life juice. Very neat.

Comments

  1. Trust the british to come up wit 'spotted dick' as a name for some horrendous dish.

    ReplyDelete
  2. Love the ships names. Though it does also amuse me when people try to name their ships deceptive things, like the HAC I saw named "Coercer" or the always popular "Asteroid (Veldspar)"

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …