Skip to main content

TCS: Secondary Market

This is a new venture and I don't mean the adorable yellow frigate.

The Cougar Store started out as a way to stock my boys with what they needed. It has grown into a sucessful (in my opinion) venture into the market and into low security space. The entire project has taught me a lot and shown me that I have abilities I did not realize before. Now, I shall use those to help my corporation.

I have market superpowers.

Or maybe not, but that is how I decided to sell myself to myself as one of my 'assets' to a group. Like almost every activity in Eve, running a market is not hard. You list things for the price you want to sell them up to the number of items you have to sell or sell orders you have available. In practice it is not this neat.

The difference between the Secondary Market and Bosena is that my Secondary Market is focused at my corporation's needs. I am not worried about the rest of the region. I am worried about my corporation and my corporation only. I'd go insane in fast, explosive stages if I tried to care about another region as much as I do Molden Heath.

There are two approaches that I have outlined that I will take.
Approach #1
Run the market as normal. Items are listed for reasonable prices in our new home station.
Approach #1 is easy. I have spent the last two weeks freeing up market orders on one of my alts. I decided that 100 market orders should do to hold my corporations basic needs. I may be wrong with this. I pulled the number out of thin air. Unlike Bosena where I am trying to supply the region here, I am trying to supply just my people. I get to play a bit of the selfish card.

I will continue my standard pricing strategy for items. I will not be moving hulls. The corporation logistics service will be moving hulls and supplying doctrine ships. My goal is for everything else because there is always an everything else that is needed.

The biggest potential negative is someone locally buying me out. There is good to that. I make ISK and restock items. There is bad to that. My boys do not have access to what they need and I cannot restock every day. It would be lovely if everyone had everything that they needed but that is not reality. It is not even vague reality. It is mind boggling how one can look in a hangar and realize that everything you need is missing. Everything. Somehow. It is as if only a crate of rookie ships with no modules got moved even after you spent a week buying and packing things.
Approach #2
Corporate Contracts
I consider approach #2 to be suboptimal. For one, no one seems to remember to buy from the corporation contracts. For two, it is a lot of work. I would wind up making bundles of things. Ammunition bundles. Fuel bundles. Cyno bundles. Module bundles. Etc.  People would have to buy in some type of bulk. It limits alts as well and in general is a big pain in the ass. This is a denying the enemy strategy and one that I hope not to have to indulge in but I want to be prepared to activate.

Corporate characters can automatically handle 500 corporate contracts. Between Chella and Sugar that is one thousand contracts. If there was a greater need than that, to bad.

What I am stocking:

Mostly I am focusing on consumables. Ammo, drones, fuel, cynos, and such things. I'm also planning on having a basic module selection. Things like Prop mods, Damage Controls, Cap Boosters, Nanos, damage modules, drone modules, and basic rigs. The hope is that people can refit what they have with what they need to have if something pops up. This can just spiral out of control and that is why I'm hard capping myself with market orders on only one alt.

Beyond that it is business as usual. Bosena thrives without my boys in the area. The ramp up to our new system will take a little bit as I get all of the goods into the area. The cargo capacity reduction of Jump Freighters to Freighter is a major, major logistics bottleneck. I think it is good for balance. Personally, it does make me work harder but then I should have to work harder when I want to have an expansive, multi regional intergalactic market empire, no?

Comments

Popular posts from this blog

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways.

So am I.

Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills.

I don't like them.

That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it.

When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said that t…

CSMX - Post #20

Summer is here and CCP is very much out of the office. Sion made a good point in wondering why everyone leaves Iceland when it has its best weather. What it means is that all is mostly quiet on the dev blog front. There are some things happening but the dev blogs and news announcements have not yet happened. The skill points were delivered on Tuesday so yay for unallocated skill points.

Over in CSM chat, there has been a lot of back and forth about sov and measuring the impact and success of things so far. I can say that CCP and the CSM are watching it. The pros and cons are coming in pretty hot and heavy. Some are being looked at now. Some have to see how things are going and if and how the direction needs to be tweaked.

In my corner, I'm starting to gather things together. The summit is in seven or so weeks. In between then and now I need to gather up my question list and write down a few topics of discussion. I'm starting now because I have personal vacation at the end of A…

Passion is so circular

I should dust the blog and delete the spam to leaks in through googles not so bad filters.

I log in from time to time to check my mail and see some of my friends. But, of lat I've commented on a few things in r/eve and it makes me think. Not of the impassioned things that I once thought about as I played the game but of the passions of the game.

I have the gift of several eve players are parts of my life. And we talk, but rarely about Eve. Most of them have left to some extent or another but the relationship that we gained is still strong. I do not hate Eve but I am still exhausted with Eve, even now when I am so far out. It seems to be CSM summit time and the anger and race that sits atop everything related to the game is still there.

It is interesting in its exhaustive existence. The passion is there and the player reaction continues to go full circle. Some things are still said the same way over, and over, and over again. Is it love? Is it hate? Or is it just stimulation that i…