Skip to main content

The Faces of Eve

Why does my Cynabal have Sunglasses?


Or the Dominix a fat man?


Why does the Punisher have the big, toothy grin and face of a dolphin?


The case of pareidolia in Eve is, I suspect, a mixture of subconscious and conscious decisions by the artists that have crafted the environment. The fatman for instance is a conscious decisions. An easter egg of sorts. While the Punisher suggests to me a more subconscious representation of something. An image seen and created and maybe by intent or just a natural tendency to lean towards imagery that draws us in.

Then, some will just be the result of the players natural tendencies. The arc of a nebula or the angle of an object. Yet, because each and every thing in game was entered by another person it gives credibility to the surfacing of pareidolia to be not just random fancies of our imagination but a reflection of the random fancies of another persons mind now shared with us.

Eve's artwork is amazing. There is so much meticulous attention to detail that the easter eggs such as the fat man on the Dominix hull are almost startling. Which is the point. That touch of fun speaks volumes about everything good in the game. The mixture of seriousness and humor that creates such an interesting demographic.

The faces are not everywhere in everything. Some of it is simply an aspect of symmetry. After all, is this Megathron really a glowing eyed alien with an open, hungry maw?


Of course I can state myself as charting towards the imaginative side of the scale. After all, I do write the Origin of a Spaceship entries. When I lived in Derelik I noticed the station that we lived in looked like a Coyote head or perhaps, Anubis. I pointed this out and I was promptly called crazy. I tried to explain to them that they needed to spin the station to see it. I was still called crazy.


For those that wish to look this is the same station as Jita 4-4. It is a Caldari Administrative Station. So I went to find a profile of a coyote or Anubis.  I wandered onto deviant art and when I searched for Anubis I found quite an interesting selection if very stylized, techno-fiction looking canine profiles. Maybe my creativity is to much but I cannot help but see this particular image. And others seem to see this style enough that this particular station makes me wonder if it is me or if I simply see what someone else created.

It may be the four eyed horned demon of a Davedevil or the cute fishy shape of a Caldari Shuttle but the things in Eve have faces. Cute ones, obvious ones, and hidden ones.

Comments

  1. Also the Vigil is a person (http://interstellarprivateer.wordpress.com/2010/08/23/dark-side/vigil-smile/), and the same Caldari "coyote" station you mention has a bunny rabbit on it.

    ReplyDelete
  2. Sugar, I keep telling people that the Caldari station looks like the transmission from a car.

    http://www.pdqtransparts.com/wp-content/uploads/2011/05/automatic-transmission.jpg

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th