Skip to main content

The End of Camp


Locked. Stocked.

It was going to be Stiletto time for this fleet. Sugar does not fly recon style support and she has no missile skills. That put me in the position of tackle. Tackle I am familiar with. Interceptor tackle for a kiting missile gang I am not all that familiar with. It would be okay. About ten minutes in I was reshipping after losing my Stiletto to a Stabber tackle. The Stabber did die and I went to reship.

Eight days into the month and I have lost more ships this month than any other month. That is not counting the ones I have lost to gate guns. It has been a tremendously good experience for me. Not every fight comes as a lossless win. Not every fight is a win at all. But, I can say that we have held our ground and pushed with incredible tenacity and focus fight after fight.

The Cerberus fleet was the last of our preplanned fleet doctrines. We had other doctrine ships on hand for the looser fleets. We had kitchen sink stuff for the kitchen sink fleets. People have been out soloing and doing two and three man gangs in between the scheduled ops. For me, the inbetween time lets me write, do chores around the house, and tend to my other projects. Some of the guys use it as a time to get in a game of DOTA2.

Out in my Stiletto I came to realize that I am very bad at finding trouble. Some people just find all the things. I'm awful at it. I still tried. I find myself torn between tasks. I'm fleet tackle on one side. I'm looking on the other. I am trying to do both jobs at the same time and probably failing at both.

Eventually we wound up chasing down another heavy assault cruiser fleet. It was Cerberus vs Muninn. The entire engagement was the two groups trying to position themselves on top of each other until we wound up at zero with each other and went at it. Ships exploded. I ran around a lot. An Oracle fleet came in. They bailed. We bailed. Everyone ran around some more. It was pretty weird.

http://seventwo.killmail.org/?a=kill_related&kll_id=19560677

But the Cerberus was a hit with the people who fly missiles. I wound up docking up to finish my evening chores and hit up the evening fleet. I chatted with our new war targets some. They said it is a bad time to come wardec them due to general inactivity. Oh well.

A battlecuriser fleet appeared! Like 9 Ferox and 4 or 5 Brutix supported by 5 Scythes. Ouch. We wound up not engaging that and went off in artillery ruptures to have a very frustrating bit of time in faction warfare space. Just before we left I even got into a nice little discussion with someone in Amamake.
[01:23:52] AoshiKenshin > Sugar Kyle I love your blog 
This was just as I jumped out of the system. As is my habit when someone talks to me in local I send a message to them. I do this when people say hi or try to have convos and I am AFK or what have you.

--------------------------------
thank you
From: Sugar Kyle
Sent: 2013.09.09 01:24
To: AoshiKenshin,  
[01:23:52] AoshiKenshin  Sugar Kyle I <3 your blog
Thank you :)
-Sug
--------------------------------
Re: thank you
From: AoshiKenshin
Sent: 2013.09.09 01:25
To: Sugar Kyle,  
I was kidding, never read it. Just looked at your bio. Looks like shit. 
--------------------------------
Re: Re: thank you
From: Sugar Kyle
Sent: 2013.09.09 01:27
To: AoshiKenshin,  
No Poblem. Thanks for the clarification :D
Have a good evening.
-Sug
After that, we took a break, refresh and reorganize and off we went to sprint across high sec to providence space. We engaged they brought in the providence blob. We ran away after killing a thing or two. Back in low sec we bumped into a gang that used us rather roughly and killed a Scythe. I just needed to get home at that point. Work in the morning, sadly.

Not as productive a fleet as all of the others. Sunday nights tend to be hit and miss that way.

Meanwhile, on one of my TCS alts, I was randomly invited to a RP chat room that kicked me after I asked why I was invited. Oh well. I got distracted PvPing. I guess I was not interesting enough for their temple.

Comments

  1. Well, I love your blog. I love reading about all your adventures.

    I need to step up my imagery while writing mine. I tend to write the "Johnny went to the store. He bought some milk" 2nd grade sentence structure some times, and don't realize it till it's been published for a month or two.

    You do a good job at painting a good picture in my mind when I read your stories. Ever thought about writing an actual book?

    Cheers.

    ReplyDelete
  2. I personally would love to see the "Growing up of Sugar Kyle in New Eden" book in journal format blog post by blog post as a book! I would buy it in an instant! You could even put "Origins of a Space Ship" as a fun addition after the main story!

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th