Skip to main content

Interstellar Caravans

And the great caravan sprawled across the desert. Aboard each strangely shaped beast was a burden that represented the sum total of one man. Across the vast planes the figures moved through the glimmering twilight as the sun set and chill darkness blanketed the travelers...
Perhaps it is not as poetic as I have written above but I do love moving things in mass. There is something fun about being in a carrier fleet and doing a project. Fun with expensive toys.

The first use many of us have for a carrier is a suitcase. They can fit two battleships and ungodly numbers of smaller ships in them. Many people who will have a reason to train into a carrier will have the ships to fill that carrier with. Asset acquisition is normal and many of us will have a day where we sit back and go, "Oh my. How did I get all of this stuff?"

More so than worrying about how the stuff was acquired the worry is how that stuff shall be moved. Such was the mountain of musing that Wex sat upon when he decided to jump ship from Faction Warfare into the Kingdom of Yarr. So far, he has proven himself to be a sweet, considerate soul and in that sweetness he did not want to bother us to much with moving his stuff.

Well, we couldn't snatch him from the grip of Late Night until after the Alliance Tournament was done. But with its end not even yet cold his corporation was changed and this morning he was debating how he would get things moved.

"How much stuff?" Kenrin asked him. Wex did some counting, we looked at the people logged in and told him we could do it.

"Now? I don't want to be a bother."

"Stop fretting," I told him. "It's what we do."  And what we did.



Access to assets is important. And there is trust. Moving Wex was a project that involved seven carriers and technically, a lot of trust. But, at this point, I do not think it crossed anyone's mind to take things or that his items might be taken. While "join my corp" and move scams are abundant in Eve, at this level and inside the heart of the corp they are not present. Not that teasing is not there but in the end stuff has less value then people. Much less value. To move Wex and settle him in and get him comfortable in his new home is to help a corpmate settle in and increase the general productivity and health of the entire corporation.
And slowly the sands gave way to harder, rockier ground. The smooth flow of the dunes crested into sharper hills edged with short, stunted trees. And cold winds ripped down from the mountains their dry chill a harsh change from the baked, heat of the desert.
Of course, he could have AWOXed us when we jumped. Fed us into the Faction Warfare machine as we landed...


Those stories are abundant in Eve, but one was not produced today. Instead we sorted his items, packed our carriers full and giggled at the frigate fighters chatting in local. Not disparaging giggles but ones of amusement at their chatter. The fights are often so different. The goals and motivations show how Eve may be one large universe but its subdivision into regions does create individual cultures.

Some shuffling. Some moving and the carrier fleet undocked again. This time to leap back to what was now home for everyone in the fleet.

Verily, I say unto you. In these new lands with their harsh beauty and brutal life there is a sense of home. As one crouches upon the rocky edge of a cliff to watch the sun soak the canyon in a burst if light and warmth with the dawn, a thousand birds will break into songs of greeting. It may be a different shore but the sun still warms it the same. 

Comments

  1. I remembered when I joined my current corp that they helped me move in the Wormhole and everyone who was available helped me get my ships inside and within a short time period it was done. It was a truly amazing welcome to the corp gesture that I will never forget. Folks remember such kindnesses

    ReplyDelete

Post a Comment

Popular posts from this blog

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …