Skip to main content

Playing Eve with Sound

When I first started playing Eve, I could drown in the sound. The music fit the feel of space. Undocking in Gallente Space was full of mystery and wonder. It was also gorgeous and the sweeping swirled echoes of the music accentuated the nebula that formed a backdrop for the ships engines and the flickering flash of hybrid turrets. The music soared and swept, roared and whispered under the crackle of the turrets and the bright explosions of the ships.
I loved Eve with sound. But somewhere along the way I turned it off and never turned it back on. I’m rather sure it had to do with chatting. Listening to the commands and relaying the information meant that I turned out excessive sounds, such as the world sounds. And once they were off, I did not miss them. I’m a creature of quiet by nature. I do not tend to have music playing and the main noise in my home is the click of nails as the dogs settle down.
About a month ago I turned my sound back on for a fleet. I forget why I did but I did. Since then I have not turned it back off. Originally, I stopped listening to the sound because of coms. I wanted to focus on what was being said because everything was confusing. With the recent sound changes to create a more audibly intuitive interface I've attempted to leave my sounds on and use them as a guide.

It is working. It has allowed me to notice when I am being shot for instance. I keep auto relock on my hauler alt. I catch people ship scanning me because of that. It is the sound of the target trying to lock that catches my attention. It gives me a little bit of extra  It has let me notice my fleet members or corp mates shooting me. Without them on overview and checking other windows the sound of being shot at can come as a surprise.

The scream of the capacitor being low gets me each time I jump a freighter or a carrier. But it is useful when I am in a frigate and managing modules. The beeps and whirs of locks and timers irritate me but I am trying to learn them. The woosh of the jump effect distracts me to my alt when she needs to jump again.

It may sound strange to suggest turning the sound on. Many people have never turned it off. But, just as many turn it off for reasons similar to my own. I do think it is worth turning on. The ambient music is rather calming. I'd love for it to have a bit more energy when you entered space or started combat.

The other thing I am using a bit more is the tracking camera. I don't use it when I am in combat but I do use it when I am travelling. They slowed it down a tad it feels from when it was first released. I'm using it to stop myself from drifting away from gates with misclicks. I also just like the screen movements when I am heading to a thing or focusing on a particular target. I use it more in PvE than PvP but I'm becoming more and more fond of it. I'd hate it if I could not turn it off.

Comments

  1. While I turned off EVE's music (when it got repetitive), I never turned off the sound because of the information it provided (same reason why I don't wear headphones when biking or running: my ears are my early collision warning system).

    And the tracking camera is cool, once you find out in which situations it works best for you.

    ReplyDelete
    Replies
    1. One of the first things I did when I started playing Eve was turn the music off but I've always kept the sound. Sure some of the sounds are annoying but sound is still very useful... Music is just a distraction.

      Delete
  2. This comment has been removed by the author.

    ReplyDelete
  3. Same story here as the others, turned off the music but kept the rest. I kind of liked hearing my guns rip into the target and hearing the explosion of my ship :)

    + living in a wormhole it's a massive lifesaver if you have an alt watching a hole when you are doing something else.

    ReplyDelete
  4. EVE Sound has only become more and more intuitive over the years, and I've never minded the music, but that's probably because I have it turned off on my main machine and don't play EVE on my notebook terribly often, and have therefore avoided burn out.

    ReplyDelete

Post a Comment

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways. So am I. Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills. I don't like them. That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it. When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said th