Skip to main content

Burning Bridges

Thousands of bridges connect the players of New Eden to each other. They span countless distances in every shape, form and size. They are made of the glossimer wishes of wasted dreams and love stronger than iron. They are forged with knowledge and without. They are made of convince and need. Some are crafted with the finest tools, each centimeter inscribed with intense detail.

At times these bridges are spun from the thinnest strands of shared thoughts. Others are strong enough to cause an entire corporation to risk themselves for someone. Some cannot stand against the slightest misstep and others only seem to grow stronger as they are put under more strain. If anything in Eve is real, it is these bridges. They are woven both consciously and unconsciously. Some are crafted from the sweetness of innocence, edged in last and iced with sweet frost.

Across these bridges flow communication. The interactions of players are the traffic that they support. A dropped cup may melt away supports that were only the wisps of dreams. Others may fall into disrepair from neglect and decay into ruin with the passage of time. Some may stand, made of stone and weathering the years alone. A testament of relationships that bind others together. And others collapse before they are built, handfuls of sawdust and shattered concrete around a broken foundation that never become.

The bridges start and end. They are built to be crossed. They are not invincible however. Nor immortal. Landslides and storms, time and age, all of these things may cause them to fall. Some burn constantly. Their very fabric smoldering energy waiting to erupt. It is the traffic and the care of its keepers that barely hold back the destruction. A misstep or moments neglect may cause a weakness that can cause the entire thing to burst into flames.

Trust. Communication. Support. Help. Knowledge. Wisdom. Pain. Focus. Energy. Aggression. Everything that defines the interaction of people with each other is the traffic that becomes these bridges burden. Some can stand under it and others will fall. Across them, alliances will grow and corporations will fall. Relationships will move and their supports hold under the strain or shatter with the weight of it. Others will only stand because of the strain.

And sometimes, someone will set it on fire. It may be a match, tossed into the center. A flame composed of destruction that burns with an obsessed energy. It may be purposeful or it may be from utter neglect and negligence. Nothing one does can stop the burn as each footstep ignites the bridge. Not for water or hope or dreams will the fires stop until they have been burned to ash and blown away in a breeze.

It happens. Interpersonal relationships require more than one person's efforts. If another decides to light a match and walk away even as everything burns around them, then so be it. Even as the winds whip the hot ash they erase what was. And sometimes, for that person that so carelessly destroys a bridge that they demanded to be built as part of their personal destruction that destruction is their own choice.

What relationships we keep in Eve, how close or far, important or not, is always an individual choice. If someone wants to set fire to their association with me, I will let them let it burn. Sometimes there isn't a coming back from that for ether side. Fire is a cleanser. It destroys so things can regrow. I guess some toxic relationships spontaneously combust.

And that's not always bad.
So, so what
I'm still a rock star,
I got my rock moves,
And I don't need you,
And guess what,
I'm having more fun,
And now that we’re done,
I'm gonna show you tonight,
I'm alright,
I'm just fine,
And you're a tool,

Comments

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …