Skip to main content

TCS: Sharing the Market

I'm sharing the market with people I know I am sharing the market with and sharing the market with people I didn't realize I was sharing the market with. Some are known to me. Some are corporation mates. Some are names that I see in local.

It is an odd situation. Most of the items are easy to get into. Ammo. Cap boosters. Some common modules. I found one of my corporation mates undercutting me by .01 ISK on something. I wondered why he didn't comment on it.

I'm glad that I'm well invested in things but not heavily invested in any one thing.

Sometimes the undercutting is huge. Sometimes it is .01 ISK. It has slowed the ebb and flow of my income down a good bit as people take bites here and pieces there. I'm glad that I don't rely on my store rolling over at maximum speed and profit to fund my game. I'd be getting a bit of a pay cut.

Not that I am not making profit and selling items. Just not as much. Due to my micromanagement, I noticed the change rather quickly. And in a way, I expected it. I talk about it enough. The development of the market has been noticeable enough. The area is busy enough. It was bound to happen even if I did not fully expect it to happen.

I think that means the market has turned into a success. A mildly irritating success now that I have to share, but a success nonetheless. My first worries were that I was losing control of the market. I like it being mine. I realized that as long as people continue to list under my price, I'm still in control at the core of it and the spirit of TCS is realized in the prices. People have to undercut me for their items to sell.

Also, most people are not in it for the long run. Dropping a stack of items on the market now and then is different from maintaining the market. If their order runs out they may or may not restock. For some, the speed that their orders fill will make them seek other avenues. Others will discover that the ISK doesn't just over flow into the wallet endlessly.

It lets me not have to spend as much time in markets that are harder for me to compete in, such as ammunition. Ammunition is already a cut throat market. In Bosena, people undercutting each other takes the pressure off of me because I was not hunting down the best deals to build or sell ammunition. Now I just make sure I have a handful of each type in my corporation hangar and keep my eye on it so that nothing runs out. It is a little bit harder to keep track of than if they were my orders but nothing world ending.

It means change but success at the same time.

Comments

  1. As weird as this sounds, the measure of total success (by your original "create a market" scenario) will be when you can leave for two weeks and things are still humming along when you get back.

    Looking forward to that post. :)

    ReplyDelete
  2. Actually I like the nice slow pace the orders fill. It keeps up with my playtime :)

    ReplyDelete

Post a Comment

Popular posts from this blog

Passion is so circular

I should dust the blog and delete the spam to leaks in through googles not so bad filters.

I log in from time to time to check my mail and see some of my friends. But, of lat I've commented on a few things in r/eve and it makes me think. Not of the impassioned things that I once thought about as I played the game but of the passions of the game.

I have the gift of several eve players are parts of my life. And we talk, but rarely about Eve. Most of them have left to some extent or another but the relationship that we gained is still strong. I do not hate Eve but I am still exhausted with Eve, even now when I am so far out. It seems to be CSM summit time and the anger and race that sits atop everything related to the game is still there.

It is interesting in its exhaustive existence. The passion is there and the player reaction continues to go full circle. Some things are still said the same way over, and over, and over again. Is it love? Is it hate? Or is it just stimulation that i…

Conflicted

Halycon said it quite well in a comment he left about the skill point trading proposal for skill point changes. He is conflicted in many different ways.

So am I.

Somedays, I don't want to be open minded. I do not want to see other points of view. I want to not like things and not feel good about them and it be okay. That is something that is denied me for now. I've stated my opinion about the first round of proposals to trade skills.

I don't like them.

That isn't good enough. I have to answer why. Others do not like it as well. I cannot escape over to their side and be unhappy with them. I am dragged away and challenged about my distaste.  Some of the people I like most think the change is good. Other's think it has little meaning. They want to know why I don't like it.

When this was proposed at the CSM summit, I swiveled my chair and asked if they realized that they were undoing the basic structure that characters and game progression worked under. They said that t…

CSMX - Post #20

Summer is here and CCP is very much out of the office. Sion made a good point in wondering why everyone leaves Iceland when it has its best weather. What it means is that all is mostly quiet on the dev blog front. There are some things happening but the dev blogs and news announcements have not yet happened. The skill points were delivered on Tuesday so yay for unallocated skill points.

Over in CSM chat, there has been a lot of back and forth about sov and measuring the impact and success of things so far. I can say that CCP and the CSM are watching it. The pros and cons are coming in pretty hot and heavy. Some are being looked at now. Some have to see how things are going and if and how the direction needs to be tweaked.

In my corner, I'm starting to gather things together. The summit is in seven or so weeks. In between then and now I need to gather up my question list and write down a few topics of discussion. I'm starting now because I have personal vacation at the end of A…