I might as well skim the patch notes as it updates. The update only takes a moment or two but I'm not moving quickly this morning. If one has not been following the patch notes for Odyssey I've found them interesting. Lots of character creator bugs are being nipped, something I'm thankful for. I often don't have all of the hairstyles load and that is very stressful when I am playing avatar barbie and designing a look for a character. Also, the changes back and forth with the exploration sites are becoming almost dramatic with spawning, not spawning, hacking, despawning, when, etc. In fact, we had a conversation over the weekend about how exploration sites don't despawn until they are fully hacked. Now they will despawn again. When I was first testing them, as soon as you warped out they exploded. They don't seem to explode anymore. Having followed them closely since they were released on the test server, the changes and tweaks are very apparent to me.
What caught my eye, however, was this.
"Jumpgates have been resized to be compatible in scale for all variants between the different racial styles."And I laughed. Because yesterday, I wrote "Anyone notice that a lot of gates got a bit bigger with Odyssey?" I floated that it was a side effect of them making the new gates. Sard commented that it was a design decision. Today, there is a gate resize of some sort.