Skip to main content

Testing Odyssey: Now to Wait

I've spent a lot of time playing with the Odyssey expansion. This is the most time I have put into the test server and the most time I have put into trying to 'help' Eve on the level of presenting input with features.

I find it funny that my most anticipated feature, the one that I thought I would spend the most time agonizing over, Tags4Sec is the one that caused the least worry. I played with it, focused on a few points but in general ran it past the people who are interested, we gave it our group blessing and now we can only wait to see how the tags themselves determinate into the game. I know several people in holding patterns waiting for it. They are to tired to drag their sec up anymore and floating on the edge of burn out with this a bright hope in the future.

Having found myself descending into snarky attacks and irritation on the forums and with the expansion just under five days away, I guess I'm done. I've lost my ability to keep my posts positive and neutral. With this effort of working on the test server I've learned my limitations. My temper will eventually fray and my self control drift away as it succumbs to frustration. I don't have anything left to say that hasn't been said. I've reached the point where I am arguing in circles that will not end. So it is time to stop. I had removed myself from active participation on the Eve Online forums almost nine months ago now. Now it is time to wait and see how the launch goes for the general game that does not go to the test server or spend their time in the feedback threads or even on the forums themselves.

Some changes and info to hacking and scanning. I'm pulling from the dev posts and adding the links.
I don't mind the change. I'm not in love with the mini-game and I'm not in love with chasing the loot cans but I don't hate either. What was making the entire thing suck for me was when I was not getting my bacon for jumping through the hoops. My latest run through SiSi gave me bacon again and that settled my general mood to 'fine'. Once I felt that the risk I would take would have the chance of being rewarded, I was happy again.

On the forums, the threads are full of negatives. Negative feedback is hard to swallow when that is all that you are going to get. However, when it is a change of this type, negative feedback is what you are most going to get because we are trying to find what is wrong and make it right so that the game itself balances into fun.

I don't mind the scanning system changes. I just want them to replace the functionality of the old system. I'm disappointed by the changes in the skills but it is all stuff that I can live with. I've taken to leaving my scanner on when on SiSi and I love the constant movement in space. I actually feel that flying in space, looking around, and jumping are all more fluid and cohesive and immersive with the scanning overlay and the jump effects. I feel more inside of a game.

Under all the thrashing and gnashing of teeth, the biggest concerns lay in the place of things being completed now vs being completed in the future. The Unified Inventory is the best example of this. It came out in a state that CCP felt was finished and functional. The player based moaned and thrashed and proved that it was not. They worked and worked and worked at it and now it contains the old functionality plus new functionality. I now use the tree and the ability to have separate windows to rapid fire move, sort, look for, and organize things like I was never able to before. It is now good but it took a while to become good.

All of these issues we are having with the current changes will probably be resolved by the winter with updates and additions and renewed depth. However, people want it done when it first comes out and that does not appear to be how changes like this are going to happen. I am going to believe that the scanning system will regain some more of its depth and flexibility  I also believe that the entire hacking game will become something more interesting as it expands. It just won't be on June 4th.

June 4th is the day for change. It will also be a day of screaming.

I've contributed. I've found a few bugs. Pointed at a few things. Had some things heard. Had others ignored. Now I'm going to dust my hands and wait and see how the launch goes. To bad that I work on Tuesday and will miss the start.

Comments

  1. I think I should get on the same boat. Things are still changing daily on SiSi and I am not sure what to think of this rollercoaster ride.

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

CSM: Running for Office: Week Six

Nine days untill  the polls open.

It is amazing how much effort can go into crafting thirteen hundred characters. When I first looked at my CSM application I thought that it would be easy to write the official words. Of course it was not. The limit was the largest hurdle. I had so much to say and so few words to say it in. But, I eventually worked through it and submitted everything last Sunday evening. I sent off my passport at the same time and now it is just a short, but long wait.

Tomorrow is the final day of application submissions. Then, on the 3rd, we should find out who actually submitted their applications and passports and passed their background checks. The polls open the following Tuesday. I’ve checked my submission a few times. If I try to fill out the form with Sugar again it tells me that she has already submitted one. I sent my e-mail to the correct place. How I wish for a confirmation email to stare at. For now, i just fret. When I started the run I was worried about …