Skip to main content

Jumping: Space Exercise


There is something addicting about jumping (jump drives and jump bridges) in Eve.  I didn't know until I possessed the ability to do it.  Once I could do it the taste of it slowly sank into me.  "I could just jump my carrier..." became a theme that trickled into my mind when dealing with situations and logistics.  I have not succumbed to its sweet, siren song but I feel my defenses weakening.

I purchased a Loki to do black ops drops with when Retribution 1.1.1 was released and black operations were tweaked.  The funny part was the only reason I could fly a Loki that qualified is due to my having purchased one to work on my security status in null sec.  I have used that Loki exactly once.  I have used this Loki for black operations twice now.  I suspect it will gain more use then my ratting Loki.  However, one day I really might work on the security status thing.  Maybe.

Eve is full of abbreviations   They are a mixture of technical language and in game language.  Some things are just a way of saying a long name quickly.  NaPoc - commonly called a Navy Apoc but in reality it is: Apocalypse Navy Issue.  SFI - Stabber Fleet Issue (this can also be Scythe Fleet Issue because Eve is not confusing).

Sometimes words are just fun.  Blops or BlOps stands for Black Operations.  It is fun to say. These are stealthy fighting ships that recently received a buff that has made them quite the popular new toy.  Black Ops have not been something I've thought much about.  When I think of them I think of the black ops battleships. Ships that can open a jump portal for covert operation ships to jump through.  I've done this once, after a POS bash when I was hauling the loot with my Viator. It was super fun.  The jump bridge is black and streaked with white and blue electricity.

Jumping is, in and upon itself, a very fun concept.  You have to manage fuel for it, it is skill intensive to train into, and well its teleportation. Teleportation is fun.  It has an amazing graphic.  On the forums you can often hear people ask "what was that sparkling effect?" as ships jump off the undock of trade hubs.

Interestingly enough, jumping opened up at once for me in multiple ways across different accounts.  Chella gained the ability to fly and jump her carrier at the same time my industrial account gained the ability to fly and jump a jump freighter at the same time that Sugar trained into a Loki and gained access to dark bridges with black ops ships.  Unplanned.  Unimportant.  Still, interesting to me how it all came together.

Comments

  1. It's interesting you bring up jumping this weekend, because it's a topic I wrote about, myself yesterday.

    I thought of the idea of introducing a rig that would allow any ship to gain the ability to jump (with fuel consumption of course).

    It's probably a horrible idea, but it's interesting to think about how it would completely change the nature of the game.

    ReplyDelete

Post a Comment

Popular posts from this blog

Memoirs - Part One: Virtual Worlds

Virtual Realities: Memoirs of an internet spaceship politician by Sugar Kyle CSM9, CSMX
This is where it really started. The day I lost my mind.

I never told anyone how long I had been debating my run for the ninth CSM. The thought started to circle in the back of my thoughts in November. I was back home after a sucessful Eve Vegas. I had met a few people. My notes from the presentations and round tables had gone over very well. I felt useful, comfortable, and excited that I was a member of the community. I belonged and I cared about this thing that I belonged to. That thing was the community of Eve Online.
Eve Vegas of 2013 was when I found out that a conversation I had been fortunate enough to have with CCP Masterplan at Fanfest of that same year, had sparked enough interest to gain developer attention. At Eve Vegas I learned that they would be working on ideas based off of the premise that I had presented. Only days later, a developer posted to the Offical Eve Online forums about i…

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Will the real player please stand up?

I installed Eve on my Surface the other day. I then remembered why my last laptop, when I was playing Eve, was an Alienware gaming laptop. My Surface, wonderful creature that it is, runs Eve at such a tiny magnification that I squint to see it. I could change my settings and adjust for this. Instead, I'll stick to my desktop and try to remember to log in and see the latest round of changes.

Yet, here I am writing.

Deep in the muzzy field of my brain that has been working almost daily for the last six weeks, random thoughts bubble up. I may not log in and spend my time focusing on Eve as a world, but it hasn't slipped from me. I've picked up an amazing group of friends that I talk to daily and many of them still play enough that I skim the social edges. At times I'm angry that the same social problems exist. At others, I'm fascinating by the process.

Today is a fascinating day because I've been answering e-mails. I still get e-mails occasionally from people who …