I was poking at a conversation just to and I said something a bit naughty.
The conversation was about running level four missions. Now, I know I should never join in a mission conversation. Well, almost never. I really have nothing valuable to say about them because I'm pretty clueless about running missions in any type of productive manner. However, I don't let that stop me. I'm a confident and bold woman willing to throw down in chat!
Not really. However, sometimes I feel mischievous and like to say naughty, naughty things. While discussing the absolute need for T2 drones to run level 4 missions due to their value at killing frigate sized NPCs and freeing the battleship I said, "Fly something else besides battleships?"
"They are fastest and most powerful at the missions," I was told.
I had to drop in the possibility of doing something so dark, and sinful that it might ostracize someone from their community and have them kicked from their corps and perhaps banned from the game. I had to suggest that they fleet up to do a mission instead of attempting to shoehorn themselves into a one size fits all package.
I was told "No" for several reasons.
1. Battleships are easy for new players to get into. They don't require a bunch of skills to get into and use.
2. Loss of many ships in PvP and desire to acquire as much income as possible, personally to replace this.
3. Being a team of one is enough.
I think the biggest blow to group play that Eve has is the fact that the reward for fleet operations is split. Yet, I think that not splitting it and each member getting an equal and complete share would also be bad because it would encourage group farming and blitzing of missions. No easy answer there. It is frustrating that people can work to the point of soloing the content and rendering corporation to be the subpar choice for the situation.
With later, higher content corporation becomes mandatory and the rewards are a lot better to compensate. Still, each time I watch another new player work around Dagan in the Sister's of Eve epic arc and it always takes a moment for someone to suggest that they ask for help. "Really?" is the clueless response. "Yup." There are people that hang around and just help new players with that particular mission.
I do love new players. Vov commented on it as I was babbling inanely to him about something a new player had said. I had to agree. I adore true new players. They are my favorite flavor. Not that I don't love my salty, bitter vets too.
But new players are something that I enjoy. I like rookie chat. I like it a lot and gave spent a lot of time in there answering questions and helping people to get their feet under them when they first start. If I get tired of it I take a break. Normally it is more along the lines of my attention being diverted to other things at the time rather than me getting tired of answering the same question over and over.
And although I will blow a newbie up in a moment I really enjoy them and want them to stay in the game and become a part of what makes Eve great and enjoy being here/there (not sure which one to use tbh). Because so much fun is in the social stuff and I am learning as I play other games that the social interaction isn't an automatic consideration of new players, ways to help them acquire the knowledge of the importance of fleets in Eve sooner than they do would be a good thing and go further towards retention.