Skip to main content

...I'll Need a New Ship...

The nice part about shooting people near faction warfare systems is that there is a greater chance that a basic fit is going to be available somewhere at a station for a price.  I spent way to much refitting my Rupture after I died to a somewhat mistimed attempt to poke at a Huginn for the fleet.

Oh well.  Shit happens.  I discovered I didn't give any fucks about the loss other then the desire to do a quick refit into something and get back out in space.  I was a bit startled by my matter of fact lack of care.  While ships explode and I fully expect it to happen, I find I am often disappointed that I didn't make what was wanted to happen happen.   This time I was reminded of when I lost a Rifter to tackling a Drake for Ender, giving him the time he needed to break free and kill the drake.

On this occasion the FC asked me to aggress and see what happened.  The Huginn pilot waited until I was in half armor to aggress back.  The fleet came to save me but I died just as they landed on grid and before the reps could land.  Oh well.  It was a good try and for once I wasn't fretting when I was sent first to go and try to hold something down.  In retrospect, I was rather calm and thoughtful about the entire engagement.

It reminds me about the fact that armor repairs are end of cycle and shield start of cycle. My Rupture couldn't hold up at the end.  That was okay as well.  Ships die and this one didn't die from something stupid that I or anyone else did so I walked away from it with the desire to reship and continue.

The boys have been out of late in a somewhat disorganized  organized group where people log in and wander off to join whomever is floating about trying to kill people in space.  I am terrible at inviting myself into situations.  Public announcements for fleets make me happy.  Sticking my head into a fleet to see if they mind me coming along leaves me somewhat nervous of rejection.  Not they my boys have ever, ever rejected me. It's a me thing and I've been spending more time twiddling my thumbs then joining fleets of late.  It's something I need to correct and be a bit more "Sugar is on the way rawr!".  Also, it's a great chance to fly my Jaguars and try some new things.  Moral: Self Invite until they kick me from fleet if they don't want me :P

Anyway, at the start they were running around in shield stuff but cruisers and battlecruisers.  I undocked my Jaguar because my Jaguar is, I believe, my favorite ship and went to see if I could poke my fingers in their pie.  I joined just as they were deciding to reship into armor and roam.  I turned around but Diz and I got held up when Ren was met with a Vexor and Caracal playing gategames with him.  After a moment of confusion we figured out where he was and went in for the kill.

The Vexor pilot went down and I tackled the Caracal.  In my mind I thought missiles due to it being a Caldari boat and kept myself at the edge of my point range in a rapid orbit to negate missile damage and hopefully he had heavy assault missiles that wouldn't be able to reach me.

The Vexor went down and the Caracal popped.  I went for the pod and to my surprise, point even with a fail misselection of my disruptor.  Well, okay.  I killed the pod but it seems that it didn't effect my sec status this time.

In local his friend goes, "You could have spared my mates pod :( " and I could only answer, "No. Not really after I caught it."

After that we roamed out.  Space was pretty dead until the Huginn.  I did kill a cyno noobship at some point.  Then I died to the Huginn and purchased and fit up another ship and we headed back home.  A quite night but a good night with a lot of things to think about on many levels.

I'm rather excited that I will be able to fly the Thorax and Vexor soon.  T2 medium Hybrids are near.  I'm still not loving the armor Rupture, I don't use missiles (they are on my do not like list) so a few new options will be fun.

Comments

  1. The thorax is a hella fun ship, tho alittle pricy compaired to most the other cruisers, think they are goign for like 14mil, not that, thats super expensive or anything lol. But yeah i hero tackle and take on bigger fish than i car fry so many times i always keep like 3x of each ship ready and fit. I brush off losses with ease but my wallet crys. Keep pew pewing Sug :)

    ReplyDelete

Post a Comment

Popular posts from this blog

Sugar’s Non-Technical Guide to Making Boosters

Welcome to my non-technical and outdated but probably still useful guide to boosters.  There have been changes to how things are built in Eve. This was the old POS code before the introduction of new structures in 2016.   This is just a walk through on my wobbling path of booster production.  It took me half a dozen different documents to figure out what I needed to do to make these mythical things.  It is what I do.  It may not be perfect but it works.

This is pirate focused industry.
This guide brought to you by Lain asking me to write it after I tried to explain it in chat.

Why make boosters? Because drugs are good.  Really they are performance enhancers and performance enhancers can give someone that extra edge in PvP.  It was also because my boys used them and when they ran low they often ran out, I could be their supplier.  They would no longer hoard their drugs due to the length of time it takes to get fresh product.. The thought of being a drug kingpin was also very appealing. …

Have you done your Eve Vegas Survey?

I did attend Eve Vegas to the shock of many. I'd already paid for it and allotted the time. It seemed that I should go.


I went to the Grand Canyon and Hoover as well. This is not the space to discuss those amazing places or my new Camera.

Eve Vegas was a bit harder for me to go to then I expected. I've detached from Eve for the most part these past months. It is very easy to be angry, frustrated, and bitter about the past that I lived on. The game, its development, and the players move on while I find myself emotionally stuck. That emotional stickiness does not need to be given to everyone else. Part of experiencing it was shielding people from it. But, as I accepted my items and stared down the poor gentleman that tried to put a wristband around my wrist, I realized that I wasn't in as good of a place as I had hoped to be.

That is where the Survey comes in. There are a few things that I could say and did say. A few of the questions made me want to say a bit more.

One was …

Your ideal roadmap

To try to be a bit more interesting then blogging yet another daily list of summit meetings, how about a question?

In the producer session, as we try to figure out how to fix and improve our communication with teams and how we figure out who should be gone to for features and changes, we discussed the road map.

We discussed what 'our' ideal roadmap would be. This breaks down into the individual roadmaps for each member of the CSM. After all, we are individiuals and we have different dreams for Eve. We have different goals and features that we want to move forward or go back to.

How close are we to what CCP is looking at and planning? We discussed their safety mesures to weigh the value of features. What will this feature do for Eve? It is not enough to have an ideal road map of things you want. Those things have to have value and that value needs to be enough to dedicate the time to the feature.

Do you have an ideal roadmap? A path for Eve to head in the next year or two once …