Skip to main content

Collateral Damage


What wicked circles we weave.

I was contacted by Cyanide Jester a few weeks ago to make some synth drugs for him.  I said sure, why not.  Synth isn't hard to make and I was full up on Standards and they were not moving.  So I ran the prices, figured out about how long it would take sent him some quotes, got the stuff and made the boosters.

They took a bit longer then expected.  My delivery took a few days to get to me.  I made them, had a very busy holiday, sent him an eve mail, he responded, and then I heard nothing.  I didn't think much of it. I had told him that I am rather informal about things.

While surfing some links, I stumbled upon his Blog.  Recognizing the name I read back a few posts and discovered that he had stolen from his corporation and biomassed the character.  I guess I won't get paid.  The easy part for me is that I was holding off on selling them because I was a nice person and have other places for it to go.  However, the tangled web of action and interaction is fantastic.  I am very amused to find myself as collateral damage in someone else's story.

It is a fun read.  I'll be flipping through the rest of his posts and I hope he keeps writing.  I've already shared it with my corp thieving friends and we giggled over it.

The lesson I have learned is that maybe I should do down payments or something?  I don't actually know.  I function on a 'don't buy what I can't afford' type of thing whenever I do a business deal.  Buying the supplies and making the boosters was not a one path oh well ISK down the drain situation for me.  There is still, maybe, a business lesson to be learned here.  

People that know me happily forward me money when I build things for them.  I don't ask for it because I always function within the realm of my own wallet.  Also, my relationship with my corp members has a lot of trust. If they ask me to build them a run of boosters I know that they are going to pay me for that run of boosters once it is finished.

I don't expect the same thing from strangers as I expect from my corp mates. Making a specialized product for someone is different than having it on hand as part of my regular production line.  While this situation is an amusing check mark in history it is a good forward warning to my future attempt at sales and focused production.

Comments

Popular posts from this blog

Maybe one day!

 [15:32:10] Trig Vaulter > Sugar Kyle Nice bio - so carebear sweet - oh you have a 50m ISK bounty - so someday more grizzly  [15:32:38 ] Sugar Kyle > /emote raises an eyebrow to Trig  [15:32:40 ] Sugar Kyle > okay :)  [15:32:52 ] Sugar Kyle > maybe one day I will try PvP out When I logged in one of the first things I did was answer a question in Eve Uni Public Help. It was a random question that I knew the answer of. I have 'Sugar' as a keyword so it highlights green and catches my attention. This made me chuckle. Maybe I'll have to go and see what it is like to shoot a ship one day? I could not help but smile. Basi suggested that I put my Titan killmail in my bio and assert my badassery. I figure, naw. It was a roll of the dice that landed me that kill mail. It doesn't define me as a person. Bios are interesting. The idea of a biography is a way to personalize your account. You can learn a lot about a person by what they choose to put in their bio

Taboo Questions

Let us talk contentious things. What about high sec? When will CCP pay attention to high sec and those that cannot spend their time in dangerous space?  This is somewhat how the day started, sparked by a question from an anonymous poster. Speaking about high sec, in general, is one of the hardest things to do. The amount of emotion wrapped around the topic is staggering. There are people who want to stay in high sec and nothing will make them leave. There are people who want no one to stay in high sec and wish to cripple everything about it. There are people in between, but the two extremes are large and emotional in discussion. My belief is simple. If a player wishes to live in high sec, I do not believe that anything will make them leave that is not their own curiosity. I do not believe that we can beat people out of high sec or destroy it until they go to other areas of space. Sometimes, I think we forget that every player has the option to not log back in. We want them to log

And back again

My very slow wormhole adventure continues almost as slowly as I am terminating my island in Animal Crossing.  My class 3 wormhole was not where I wanted to be. I was looking for a class 1 or 2 wormhole. I dropped my probes and with much less confusion scanned another wormhole. I remembered to dscan and collect my probes as I warped to the wormhole. I even remembered to drop a bookmark, wormholes being such good bookmark locations later. My wormhole told me it was a route into low sec. I tilted my head. How circular do our adventures go. Today might be the day to die and that too is okay. That mantra dances in the back of my head these days. Even if someone mocks me, what does that matter? Fattening someone's killboard is their issue not mine. So I jumped through and found myself in Efa in Khanid, tucked on the edge of high sec and null sec. What an interesting little system.  Several connections to high sec. A connection to null sec. This must be quite the traffic system.    I am f